Crash Blender when add motion blur or motion vector to render point cloud #100658

Closed
opened 2022-08-27 00:04:44 +02:00 by Roman Yu · 13 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15

Blender Version
Broken: version: 3.3.0 Beta, branch: master, commit date: 2022-08-18 18:04, hash: 6a4f4810f3
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
Import particles by alembic file ( becourse Blender cant import vdb generated by mantaflow) apply GN modifier to visuailize particles and cant render with motion Blur or render with motion vectors chek On.
allways crash.Снимок экрана 2022-08-27 010026.jpg

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15 **Blender Version** Broken: version: 3.3.0 Beta, branch: master, commit date: 2022-08-18 18:04, hash: `6a4f4810f3` Worked: (newest version of Blender that worked as expected) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** Import particles by alembic file ( becourse Blender can`t import vdb generated by mantaflow) apply GN modifier to visuailize particles and can`t render with motion Blur or render with motion vectors chek On. allways crash.![Снимок экрана 2022-08-27 010026.jpg](https://archive.blender.org/developer/F13419199/Снимок_экрана_2022-08-27_010026.jpg)
Author

Added subscriber: @ramonkarlos

Added subscriber: @ramonkarlos
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Thanks for the report. Please share the alembic file you're using

Thanks for the report. Please share the alembic file you're using
Author

file is so huge. I can upload it on senspace if you want

file is so huge. I can upload it on senspace if you want
Member

Hi, please simplify file as much as possible. we require the bug reporter to narrow down the problem.
Normally .blend files can be simplified by removing most objects and disabling settings, until the problem reveals itself more clearly.

Hi, please simplify file as much as possible. we require the bug reporter to narrow down the problem. Normally .blend files can be simplified by removing most objects and disabling settings, until the problem reveals itself more clearly.
Author
[BUG MB.blend](https://archive.blender.org/developer/F13480601/BUG_MB.blend) [test splash render.abc](https://archive.blender.org/developer/F13480607/test_splash_render.abc)
Member

Thanks for these files. What is the exact way to redo the crash btw?
What I've done is: import alembic in default scene -> Add GN tree -> Enable motion blur -> Switch to viewport render

Thanks for these files. What is the exact way to redo the crash btw? What I've done is: import alembic in default scene -> Add GN tree -> Enable motion blur -> Switch to viewport render
Member

Hi, please provide the requested info

Hi, please provide the requested info

Added subscriber: @Baardaap

Added subscriber: @Baardaap

I can't reproduce a crash. The BUG MB.blend file renders fine for me. I also tried importing test splash render.abc and rendering it in Cycles/EEVEE with motion blur. But no crash for me.

We ened more specific instructions on how to trigger the crash.

I can't reproduce a crash. The BUG MB.blend file renders fine for me. I also tried importing test splash render.abc and rendering it in Cycles/EEVEE with motion blur. But no crash for me. We ened more specific instructions on how to trigger the crash.
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

Thanks @Baardaap. I'll close this task for now due to inactivity.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.

Thanks @Baardaap. I'll close this task for now due to inactivity. > No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. > Thanks again for the report. If the problem persists please open a new report with the required information.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#100658
No description provided.