Regression: halo Particles are not working. #101445

Closed
opened 2022-09-29 03:19:30 +02:00 by Everton Schneider · 20 comments

System Information
Operating system: Linux-5.15.0-48-generic-x86_64-with-glibc2.35 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 515.65.01

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-28 17:36, hash: ad789c74df
Worked: 3.3
Caused by 18b45aabf9

Short description of error
There are no particles after adding a particle system.

Exact steps for others to reproduce the error

  • Simply select the default cube
  • Add a particle system
  • And press play. No particles.
    If you set the render mode as object and use an object to render the particle it works, particles are there. I guess that the halo particles are not getting into account to display in the viewport...
**System Information** Operating system: Linux-5.15.0-48-generic-x86_64-with-glibc2.35 64 Bits Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 515.65.01 **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-28 17:36, hash: `ad789c74df` Worked: 3.3 Caused by 18b45aabf9 **Short description of error** There are no particles after adding a particle system. **Exact steps for others to reproduce the error** - Simply select the default cube - Add a particle system - And press play. No particles. If you set the render mode as object and use an object to render the particle it works, particles are there. I guess that the halo particles are not getting into account to display in the viewport...

Added subscriber: @EvertonSchneider

Added subscriber: @EvertonSchneider

#101839 was marked as duplicate of this issue

#101839 was marked as duplicate of this issue

#101774 was marked as duplicate of this issue

#101774 was marked as duplicate of this issue

#101771 was marked as duplicate of this issue

#101771 was marked as duplicate of this issue
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Pratik Borhade changed title from Particles are not working. to Regression: halo Particles are not working. 2022-09-29 05:24:57 +02:00
Member

Added subscribers: @Jason-Fielder, @fclem

Added subscribers: @Jason-Fielder, @fclem
Member

Broken since 18b45aabf9
cc @Jason-Fielder
cc @fclem

Broken since 18b45aabf9 cc @Jason-Fielder cc @fclem

Added subscriber: @Michael-Parkin-White-Apple

Added subscriber: @Michael-Parkin-White-Apple

Will take a look at this. Likely a uniform assignment update was missed.

Will take a look at this. Likely a uniform assignment update was missed.
Member

Added subscribers: @costa, @da.buy, @OmarEmaraDev

Added subscribers: @costa, @da.buy, @OmarEmaraDev
Member

Added subscriber: @Wahooney

Added subscriber: @Wahooney
Jason Fielder was assigned by Pratik Borhade 2022-10-15 06:14:55 +02:00
Member

Added subscriber: @pseudoua

Added subscriber: @pseudoua
da.buy commented 2022-10-15 12:21:40 +02:00 (Migrated from localhost:3001)

This comment was removed by @da.buy

*This comment was removed by @da.buy*
Jason Fielder was unassigned by Michael Parkin-White 2022-10-15 22:12:38 +02:00
Everton Schneider was assigned by Michael Parkin-White 2022-10-15 22:12:38 +02:00

A fix should be present in the above revision: https://developer.blender.org/D16236, though I don't believe this is yet merged.
This was due to an oversight in the code for avoiding variable namespace pollution, wherein a resource binding (uniform/vertex attribute etc) shared the same name as a local variable or function parameter. The shader uniform and create info had been updated, but the uniform assignment for this one shader had been missed.

Though please verify that applying this DIFF works, thanks!

A fix should be present in the above revision: https://developer.blender.org/D16236, though I don't believe this is yet merged. This was due to an oversight in the code for avoiding variable namespace pollution, wherein a resource binding (uniform/vertex attribute etc) shared the same name as a local variable or function parameter. The shader uniform and create info had been updated, but the uniform assignment for this one shader had been missed. Though please verify that applying this DIFF works, thanks!

This issue was referenced by d3b47fa842

This issue was referenced by d3b47fa84297dbbf5d5f91d0d68473468c363bd4
Member

Added subscriber: @pragma37

Added subscriber: @pragma37
Member

So... this is actually solved, right?
imagen.png
Any reason for not closing this?

So... this is actually solved, right? ![imagen.png](https://archive.blender.org/developer/F13864969/imagen.png) Any reason for not closing this?

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'

I guess the capitalization of FIX in the commit title did not auto close the ticket.

I guess the capitalization of FIX in the commit title did not auto close the ticket.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#101445
No description provided.