Issues with the "File->Save As..." dialog #102073

Closed
opened 2022-10-26 09:29:49 +02:00 by Andreas · 4 comments

System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.65

Blender Version
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: b292cfe5a9

Description

  1. The file name is displayed in red if a file of the same name already exists. Currently, the color is only updated if the file name field loses focus. I would expect the color to be updated every time the value changes. Blender already knows the list of all the file names (they're being displayed in the dialog). It should be easily possible to update the color without querying the file system.
  2. Currently, the dialog is a top level window. On Windows this means that it's displayed in its own preview window in the task bar, and that it is a target for Alt+Tab. But, since it is also a modal dialog, Alt-Tabbing from the dialog to the Blender main window has no effect. It's just annoying if you want to Alt+Tab to another application, because you have to Alt+Tab twice. If this were a Qt app, the fix would be to set a parent, I guess it's the same in Blender. image.png
  3. It would be nice if Escape closes (cancels) the dialog.

I have read the "If multiple bugs, make multiple reports" instruction. But since these are very minor, cosmetic issues, I would assume they could be fixed easily in one go. Let me know if you disagree, and I will open separate tasks.

**System Information** Operating system: Windows-10-10.0.19042-SP0 64 Bits Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.65 **Blender Version** Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: `b292cfe5a9` **Description** 1. The file name is displayed in red if a file of the same name already exists. Currently, the color is only updated if the file name field loses focus. I would expect the color to be updated every time the value changes. Blender already knows the list of all the file names (they're being displayed in the dialog). It should be easily possible to update the color without querying the file system. 2. Currently, the dialog is a top level window. On Windows this means that it's displayed in its own preview window in the task bar, and that it is a target for Alt+Tab. But, since it is also a modal dialog, Alt-Tabbing from the dialog to the Blender main window has no effect. It's just annoying if you want to Alt+Tab to another application, because you have to Alt+Tab twice. If this were a Qt app, the fix would be to set a parent, I guess it's the same in Blender. ![image.png](https://archive.blender.org/developer/F13771350/image.png) 3. It would be nice if Escape closes (cancels) the dialog. I have read the "If multiple bugs, make multiple reports" instruction. But since these are very minor, cosmetic issues, I would assume they could be fixed easily in one go. Let me know if you disagree, and I will open separate tasks.
Author

Added subscriber: @ndh

Added subscriber: @ndh
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

Thanks for the report. First two are not bugs but request for improvement in current behavior.
About 3rd point, I'm able to cancel floating window with escape key (maybe you've changed keyconfig. Factory reset would work for you)
The issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.
For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Thanks for the report. First two are not bugs but request for improvement in current behavior. About 3rd point, I'm able to cancel floating window with escape key (maybe you've changed keyconfig. Factory reset would work for you) The issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors. For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug
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Reference: blender/blender#102073
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