Blender Eevee Render freeze when i change base color or color sliders #103843

Closed
opened 2023-01-12 19:57:26 +01:00 by qa · 15 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02

Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: 55485cb379
Worked: (newest version of Blender that worked as expected)

Short description of error
It happen in start scene, when I select cube and change base-color. But when I change render to Cycles, it's starting OK, and nothing freeze. I have blender V3.4.1 (but in 2.9.3 it is also freeze). Win10, NVidia GTX 1650, ACER NITRO 5.

Exact steps for others to reproduce the error

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02 **Blender Version** Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: `55485cb379` Worked: (newest version of Blender that worked as expected) **Short description of error** It happen in start scene, when I select cube and change base-color. But when I change render to Cycles, it's starting OK, and nothing freeze. I have blender V3.4.1 (but in 2.9.3 it is also freeze). Win10, NVidia GTX 1650, ACER NITRO 5. **Exact steps for others to reproduce the error**
Author

Added subscriber: @qsandrew

Added subscriber: @qsandrew

#103735 was marked as duplicate of this issue

#103735 was marked as duplicate of this issue
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

HI, thanks for the report. Does this happen after factory reset?: {nav File > Defaults > Load Factory Settings}
I'm not able to reproduce this really. How much is the RAM/VRAM usage at the time of freeze?
Please share generated logs:

Please open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in debug mode and create log files. Try to reproduce the
error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them
to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt (or simply type %TEMP% into the path bar of the Windows Explorer).2019_12_04_upload_icon_developer_blender_org.png

HI, thanks for the report. Does this happen after factory reset?: {nav File > Defaults > Load Factory Settings} I'm not able to reproduce this really. How much is the RAM/VRAM usage at the time of freeze? Please share generated logs: > Please open Blender's installation directory and double click on the `blender_debug_gpu.cmd`. This will start Blender in debug mode and create log files. Try to reproduce the > error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them > to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in `C:\Users\[your > username]\AppData\Local\Temp\[project name].crash.txt` (or simply type `%TEMP%` into the path bar of the Windows Explorer).![2019_12_04_upload_icon_developer_blender_org.png](https://archive.blender.org/developer/F8190038/2019_12_04_upload_icon_developer_blender_org.png)
Member

Added subscriber: @iss

Added subscriber: @iss
Member

Hi, any updates?

Hi, any updates?

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Author

These files

These files

@qsandrew In the debug log you have provided, I see, that Blender quit normally (it was closed by user). Do you think it crashed? if not can you upload log of actual crash?

@qsandrew In the debug log you have provided, I see, that Blender quit normally (it was closed by user). Do you think it crashed? if not can you upload log of actual crash?

@qsandrew In the debug log you have provided, I see, that Blender quit normally (it was closed by user). Do you think it crashed? if not can you upload log of actual crash?

@qsandrew In the debug log you have provided, I see, that Blender quit normally (it was closed by user). Do you think it crashed? if not can you upload log of actual crash?
Blender Bot added
Status
Needs Triage
and removed
Status
Archived
labels 2023-02-13 20:08:49 +01:00
Richard Antalik added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-02-13 20:09:07 +01:00
Author

@qsandrew In the debug log you have provided, I see, that Blender quit normally (it was closed by user). Do you think it crashed? if not can you upload log of actual crash?

It isn't crashed. It freezed

> @qsandrew In the debug log you have provided, I see, that Blender quit normally (it was closed by user). Do you think it crashed? if not can you upload log of actual crash? It isn't crashed. It freezed

Thanks, for clarification. I am not really sure what to check, but I would like to exclude buggy GPU driver:
Download mesa3d-21.3.5-release-msvc.7z from github.com/pal1000/mesa-dist-win/releases/tag/21.3.5, extract files opengl32.dll, libglapi.dll and libgallium_wgl.dll to folder next to blender.exe.
This will enable opengl emulation, which will be slow, but if it will work correctly, this means that issue is within GPU driver.

Thanks, for clarification. I am not really sure what to check, but I would like to exclude buggy GPU driver: Download mesa3d-21.3.5-release-msvc.7z from github.com/pal1000/mesa-dist-win/releases/tag/21.3.5, extract files opengl32.dll, libglapi.dll and libgallium_wgl.dll to folder next to blender.exe. This will enable opengl emulation, which will be slow, but if it will work correctly, this means that issue is within GPU driver.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Blender Bot added
Status
Archived
and removed
Status
Needs Information from User
labels 2023-04-16 19:19:32 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#103843
No description provided.