Blender Crashing after rendering a few frames in an animation #104120
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Reference: blender/blender#104120
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System Information
Operating system: Windows 10
Graphics card: Nvidia Geoforce RTX 4090
Ram: 48 gb
CPU: Ryzen 5600X
Blender Version
Broken: 3.4.1
Short description of error
My blender keeps crashing after I attempt to render a full animation after a few frames.
These issues only started happening when I updated my Drivers and I tried Rolling back, but nothing is able to fix it.
Added subscriber: @Waup
Added subscriber: @ThomasDinges
Changed status from 'Needs Triage' to: 'Needs User Info'
This report does not contain all the requested information, which is required for us to investigate the issue.
Please carefully follow the instructions. Be sure to provide a .blend file with exact steps to reproduce the problem.
A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports
sorry about that, here’s the blend file. To recreate the issue, all I did was render the animation. and i’ll send the crash log file as well.yesbake.crash.txt
yesbake.blend
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, do you know around which frames crash frequently happen?
In your file, GPU is set by default for rendering. Are you using OptiX or CUDA?
Did you try to render with CPU? or EEVEE engine?
Please also share system info file: {nav Help > Save System Info}
I'm rendering your scene at the moment with OptiX, crash has not occurred so far in first 10 frames.
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.