2.57 RC 1 & 2, deselecting global undo disables Move To Layer #26891

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opened 2011-04-12 16:45:08 +02:00 by Michael Shaw · 8 comments

%%%In Blender 2.57 RC1 and RC2, deselecting "Global Undo" in User Preferences -> Editing results in the "Move to layer" popup not accepting a mouse click.
In most cases, mouseover on the layer display in the popup causes it to become darker, unless Window Draw Method is set to "full". In that case, the display of the popup doesn't change on mouseover, but still remains unresponsive to clicks.
There is also a visual change, noticeable as soon as the popup is displayed: the boxes representing layers have dark borders.

Blender 2.56.5 r35899, 2.56.6 r36007
OS: Debian Linux (Wheezy)
CPU: AMD Athlon 4450e, 2.3ghz dual-core
Graphics: Nvidia GeForce 6150SE nForce 430, integrated

No blend attached, since this occurs in every file, including default startup.%%%

%%%In Blender 2.57 RC1 and RC2, deselecting "Global Undo" in User Preferences -> Editing results in the "Move to layer" popup not accepting a mouse click. In most cases, mouseover on the layer display in the popup causes it to become darker, unless Window Draw Method is set to "full". In that case, the display of the popup doesn't change on mouseover, but still remains unresponsive to clicks. There is also a visual change, noticeable as soon as the popup is displayed: the boxes representing layers have dark borders. Blender 2.56.5 r35899, 2.56.6 r36007 OS: Debian Linux (Wheezy) CPU: AMD Athlon 4450e, 2.3ghz dual-core Graphics: Nvidia GeForce 6150SE nForce 430, integrated No blend attached, since this occurs in every file, including default startup.%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Member

%%%This is a known issue, for all tools in Blender actually (for redo at least).

I want to recode the MoveToLayer though (make it modal menu again) but will be after the release.%%%

%%%This is a known issue, for all tools in Blender actually (for redo at least). I want to recode the MoveToLayer though (make it modal menu again) but will be after the release.%%%

%%%Heads up: Broken in 2.59 still. :) %%%

%%%Heads up: Broken in 2.59 still. :) %%%

%%%Still Broken in 2.60a%%%

%%%Still Broken in 2.60a%%%

%%%Still Broken in 2.63.8 r47390%%%

%%%Still Broken in 2.63.8 r47390%%%
Member

%%%I'm back to coding. This is too complex for quick fix though, but it's back on my priority list :)

Do note however: the tools system assumes to have at least 1 step for undo to work. We can at least make direct operations (like layer moves) work without though.%%%

%%%I'm back to coding. This is too complex for quick fix though, but it's back on my priority list :) Do note however: the tools system assumes to have at least 1 step for undo to work. We can at least make direct operations (like layer moves) work without though.%%%
Member

%%%I've recoded the move-to-layer popup to wait for execution of operator until you press Enter or OK button.
That excludes undo/redo, which makes it faster for many too.%%%

%%%I've recoded the move-to-layer popup to wait for execution of operator until you press Enter or OK button. That excludes undo/redo, which makes it faster for many too.%%%
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#26891
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