EdgeSplit modifier prevents All Edge to be work correctly since 2.63 #31489
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Reference: blender/blender#31489
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%%%Revision 46680 from the buildbot on window XP 32bits
How to reproduce the problem :
Now even if you turn off the "All Edge" setting, you will continue to see all the edges in the cube.
Only workaround if you need "All Edges" to be on while having the edgesplit modifier active is to click on "eye" icon of the modifier to disable the "realtime display".
In 2.62 and previous this never happened, even with the Edgesplit active and realtime, you could always turn off the "All Edges" setting and having the edge indeed becoming hidden.%%%
Changed status to: 'Open'
%%%Additional information/bug report:
Hide no longer functions properly for objects with Edge Split modifier while in Wireframe mode. Mesh elements disappear but leave a faint wireframe image.
Swap to solid mode and hide works fine;
Or remove Edge Split and stay in Wireframe and Hide works fine%%%
%%%fixed r46868.%%%
Changed status from 'Open' to: 'Resolved'