Light falloff node has broken/missing soft limits when below the default value #31596

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opened 2012-05-25 14:54:38 +02:00 by Danny McGrath · 3 comments
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%%%Using 447013 in 64bit Ubuntu.

As reported to Lukas on irc:

< troubled> lukas_t: oh hey. i was noticing that light falloff node is screwy with mouse adjusting of the strength field
< lukas_t> troubled: explain "screwy"
< troubled> it starts at 100 and lets you slide it down and up fine, until you go below 20, then it caps at 20, or 10 or 1 and you cant go back up without

               manual enter

< troubled> like try scroll it down to 19 and then back up to 100. then try go below 10, and try again below 1.
< lukas_t> troubled: hmm, probably missing/wrong soft limit, below the default value
%%%

%%%Using 447013 in 64bit Ubuntu. As reported to Lukas on irc: < troubled> lukas_t: oh hey. i was noticing that light falloff node is screwy with mouse adjusting of the strength field < lukas_t> troubled: explain "screwy" < troubled> it starts at 100 and lets you slide it down and up fine, until you go below 20, then it caps at 20, or 10 or 1 and you cant go back up without ``` manual enter ``` < troubled> like try scroll it down to 19 and then back up to 100. then try go below 10, and try again below 1. < lukas_t> troubled: hmm, probably missing/wrong soft limit, below the default value %%%
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Changed status to: 'Open'

Changed status to: 'Open'

%%%Fix in svn, thanks for the report.%%%

%%%Fix in svn, thanks for the report.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#31596
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