3D View Editor Header > Object > Game > Copy Properties affecting other commands. #31825

Closed
opened 2012-06-14 09:44:29 +02:00 by Terry Wallwork · 5 comments

%%%I am using Blender 2.63 SVN Rev 47866 Debug Build on a Fedora 17 Linux box.

I noticed a possible bug/quirk with the 3D View Editor Header > Select > Game > Copy Properties menu entry
command.

I have attached my system-info.txt and a blend file that can be used to demonstrate what happens.

It has 2 cubes in the scene.

CubeA has 3 Custom Game Properties on it called A with a value of 1 and B with a value of 2 and C
with a value of 3.

CubeB by default has no Custom Game Properties on it.

If you select CubeB and holding down the shift key select CubeA such that both objects are selected with
CubeA being the Active Object.

Then select the Replace Properties menu entry from the 3D View Editor Header > Object > Game sub-menu, all
the Custom Game Properties from CubeA are copied to CubeB.

Now if you close down Blender and reopen the the original file.

Select CubeB then shift select CubeA and use the Copy Properties... menu entry in
3D View Editor Header > Object > Game sub-menu and copy any 1 of the variables from CubeA to CubeB.

If you then remove that variable from CubeB, so that CubeB again is empty of variables.

If you again select CubeB and holding down the shift key select CubeA such that both objects are
selected with CubeA being the Active Object and reissue the Replace Properties command.

This time only 1 variable will be copied to CubeB. The Copy Properties command if used before the
Replace Properties command seems to alter Replace Properties behaviour.%%%

%%%I am using Blender 2.63 SVN Rev 47866 Debug Build on a Fedora 17 Linux box. I noticed a possible bug/quirk with the 3D View Editor Header > Select > Game > Copy Properties menu entry command. I have attached my system-info.txt and a blend file that can be used to demonstrate what happens. It has 2 cubes in the scene. CubeA has 3 Custom Game Properties on it called A with a value of 1 and B with a value of 2 and C with a value of 3. CubeB by default has no Custom Game Properties on it. If you select CubeB and holding down the shift key select CubeA such that both objects are selected with CubeA being the Active Object. Then select the Replace Properties menu entry from the 3D View Editor Header > Object > Game sub-menu, all the Custom Game Properties from CubeA are copied to CubeB. Now if you close down Blender and reopen the the original file. Select CubeB then shift select CubeA and use the Copy Properties... menu entry in 3D View Editor Header > Object > Game sub-menu and copy any 1 of the variables from CubeA to CubeB. If you then remove that variable from CubeB, so that CubeB again is empty of variables. If you again select CubeB and holding down the shift key select CubeA such that both objects are selected with CubeA being the Active Object and reissue the Replace Properties command. This time only 1 variable will be copied to CubeB. The Copy Properties command if used before the Replace Properties command seems to alter Replace Properties behaviour.%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Member

%%%confirmed, looking into this...%%%

%%%confirmed, looking into this...%%%
Member

%%%OK have a working patch attached (some comments about what I think was going wrong in there)
[kudos to Campell for hinting at the workaround for "operator_menu_enum()"]%%%

%%%OK have a working patch attached (some comments about what I think was going wrong in there) [kudos to Campell for hinting at the workaround for "operator_menu_enum()"]%%%

%%%Fixed in a bit clearer way in rev48041. Anyway thanks for the patch :)

Also thanks for the report, closing it now.%%%

%%%Fixed in a bit clearer way in rev48041. Anyway thanks for the patch :) Also thanks for the report, closing it now.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#31825
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