Quick Explode Bugs related to it's fade option #31840
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Reference: blender/blender#31840
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%%%I am using Blender 2.63 SVN Rev 47592 Debug Build on a Fedora 17 Linux Box.
I noticed what seesm to be a couple of bugs in the Quick Explode feature Blender has.
Attached my system-info.txt file and a blend file to try and show the issue.
Issue 1:
Issue 2:
Changed status to: 'Open'
%%%fix for issue 1 is attached (part of the code was skipped due to an error relating to color ramp element colors not being the same type as material diffuse colors)
Issue 2 I will have to investigate more (the code actually reaches the point of the error message but this doesnt seem to get executed in redo?!)%%%
%%%Bastien, this doesn't sound difficult for me. And fix for part1 seems reasonable? Can you please check n\on this? Thanks!%%%
%%%Fixed part 1 as r48086 (thx for the patch, Philipp).
Part 2 had nothing to see with fade (nor with this specific operator, in fact), reports where just not shown when repeating an operator… Hopefully fixed as r48085 (yes, before part one! :p ).
Thanks for the report, closing! :)%%%
Changed status from 'Open' to: 'Resolved'