GLSL Shadow are missing when using X-Ray #32735

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opened 2012-10-02 19:23:59 +02:00 by Yaniv Gershoni · 4 comments

%%%when you turn X-ray on the shadow disapear.
I figure it out when I force spot light to track an empty and turn X-Ray on for the empty so I will allways see it and then on GLSL mode the shadow disapear.
it's occur also when you turn on X-Ray to the lamp.

I'm using Blender 2.64 RC2 ver 50890 on win7 with nvidia gtx680m, it's using the intel i7 3270qm internal hd4000 graphic chip.
I try to force Blender to use the nvidia and have the same results.

the pc is notebook Clevo P170EM / Sager 9170

regards
Yaniv Gershoni%%%

%%%when you turn X-ray on the shadow disapear. I figure it out when I force spot light to track an empty and turn X-Ray on for the empty so I will allways see it and then on GLSL mode the shadow disapear. it's occur also when you turn on X-Ray to the lamp. I'm using Blender 2.64 RC2 ver 50890 on win7 with nvidia gtx680m, it's using the intel i7 3270qm internal hd4000 graphic chip. I try to force Blender to use the nvidia and have the same results. the pc is notebook Clevo P170EM / Sager 9170 regards Yaniv Gershoni%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

%%%in another scene I see that this occur when you enable X-Ray on any object.%%%

%%%in another scene I see that this occur when you enable X-Ray on any object.%%%

%%%Fix in svn, thanks fo the report.%%%

%%%Fix in svn, thanks fo the report.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#32735
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