blender crashes when editing material colors #34601
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Reference: blender/blender#34601
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%%%--- Operating System, Graphics card ---
windows7, intel core2 duo cpu, graphics card nvidia geforce gt220m
version with error 2.66a r55078
version that worked 2.65 r53189
working on a simple logo project. using cycles render. anytime i attempted to change the color of a material (by clicking in the color area which brought up the color picker tool) blender crashed. i tried it using the node editor and the standard window. the first couple times i worked with a material it didnt seem to do that. i opened the same file with blender 2.65 and there were no problems.
go to materials, click in the color area of the material window, attempt to change the color with the color picker. after a moment it crashes (that was my result anyway)
%%%
Changed status to: 'Open'
%%%No crash for me when I click on the green swatch in material and change colors.
Tested in 2.66a and current svn, OSX iMac i7 with ATI.
%%%I could reproduce the crash -- you need to switch viewport to rendered mode. Will check whether i can fix the issue.%%%
%%%Brecht, afraid i'll re-assign issue to you. Seems to be related on viewport and preview rendering happening simultaneously. And that's only happening with OSL backend only.%%%
%%%I have exactly the same problem.
Blender crashes when i change color of material in Cycles and Yafaray. Didnt try internal render, however.
I tested it on Windows 7 x64, xubuntu 12.04.1 x64, Linux Mint 14 x64 and its all the same everywhere. Tried 2.65, 2.66, 2.66.1.
But it goes ok when i disable OSL.
I downloaded daily build on mingw for windows, its hasnt OSL at all... And it works ok.
If it helps, I now use Intel E3200 & Geforce 9600GT (and CPU rendering only)%%%
%%%Fix in svn now, I hope, it seems to fix the issue here but I can't be 100% certain because the crashes are a bit random.%%%
Changed status from 'Open' to: 'Resolved'