bpy.ops.mesh.primitive_torus_add() ignores rotation-parameter #34983

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opened 2013-04-14 20:22:04 +02:00 by CodeManX · 4 comments
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%%%it's adjustable in redo panel, but if called with rotation=(...) from script/commandline, no rotation is applied.%%%

%%%it's adjustable in redo panel, but if called with rotation=(...) from script/commandline, no rotation is applied.%%%
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Changed status to: 'Open'

Changed status to: 'Open'

%%%Confirmed.

Here is what happens: The view_align_update_callback() of AddObjectHelper gets called at least once after the rotation has been set from given parameter, which resets rotation to zero... :(

Now I can't think of a good solution here, maybe Campbell does ? ;)%%%

%%%Confirmed. Here is what happens: The view_align_update_callback() of AddObjectHelper gets called at least once after the rotation has been set from given parameter, which resets rotation to zero... :( Now I can't think of a good solution here, maybe Campbell does ? ;)%%%

%%%fixed r56223.%%%

%%%fixed r56223.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender-addons#34983
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