Marker right-click misbehavior on adding #35232

Closed
opened 2013-05-06 03:30:14 +02:00 by Marcos Couto · 7 comments

%%%--- Operating System, Graphics card ---
I tested on two OS's

OS1 : Ubuntu Linux 12.10 32bit
Card1: Intel Core Processor Integrated Graphics Controller (rev 02) - information from lspci

OS2: OSX 10.8.3 (12D78)
Card2: NVIDIA GeForce GT 650M 1024 MB

- Blender version with error, and version that worked ---

OS1 (Linux): tested with two versions: compiled from svn and installed from apt-get.
The installed from apt-get is Svn 56305
The compiled one was from a git mirror, it says "runknown" revision in the splash screen, on git it says svn rev56424 (2013-04-30)
Couldn't compile a newer revision because their build currently fails for me.

OS2 (OSX): reproduced the bug with downloaded official snapshot of Svn 56501

- Short description of error ---

when you click on "add marker and move" and then click the right mouse button, the marker appears behind the last click, but initially there is no last click, so it oddly appears behind the "add marker and move" button. You have to take out zoom the see it.

- Steps for others to reproduce the error (preferably based on attached .blend file) ---
  1. Open Blender
  2. Choose type to "Movie and Clip editor" clicking on the "cube" button situated on the lower left side.
  3. Open a video clicking on the "Open" button, situated on the lower left side too.
  4. Click on "Add Marker and Move" and move your mouse without clicking in the left mouse button.
  5. Click the right mouse button on your video.
  6. The marker will appear behind the "Add Marker and Move" button and you have to take out zoom to see it. Just scroll you mouse.%%%
%%%--- Operating System, Graphics card --- I tested on two OS's OS1 : Ubuntu Linux 12.10 32bit Card1: Intel Core Processor Integrated Graphics Controller (rev 02) - information from lspci OS2: OSX 10.8.3 (12D78) Card2: NVIDIA GeForce GT 650M 1024 MB - Blender version with error, and version that worked --- OS1 (Linux): tested with two versions: compiled from svn and installed from apt-get. The installed from apt-get is Svn 56305 The compiled one was from a git mirror, it says "runknown" revision in the splash screen, on git it says svn rev56424 (2013-04-30) Couldn't compile a newer revision because their build currently fails for me. OS2 (OSX): reproduced the bug with downloaded official snapshot of Svn 56501 - Short description of error --- when you click on "add marker and move" and then click the right mouse button, the marker appears behind the last click, but initially there is no last click, so it oddly appears behind the "add marker and move" button. You have to take out zoom the see it. - Steps for others to reproduce the error (preferably based on attached .blend file) --- 1. Open Blender 2. Choose type to "Movie and Clip editor" clicking on the "cube" button situated on the lower left side. 3. Open a video clicking on the "Open" button, situated on the lower left side too. 4. Click on "Add Marker and Move" and move your mouse without clicking in the left mouse button. 5. Click the right mouse button on your video. 6. The marker will appear behind the "Add Marker and Move" button and you have to take out zoom to see it. Just scroll you mouse.%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

%%%short video on how to reproduce bug: https://vimeo.com/channels/labmacambira/65529394%%%

%%%short video on how to reproduce bug: https://vimeo.com/channels/labmacambira/65529394%%%

%%%Add Marker and Slide is a macros, and hitting Esc only cancels last operator in the macros. This is not a bug and simply only how macros works.

Behavior of markers is intended here actually and fix here would be either to remove button from toolbox completely or make it only place a marker, without sliding. But anyway, would not consider this is crucial fix for 2.67 release which will happen in nearest days (changing behavior here will break muscule memory of how toolbox works).%%%

%%%Add Marker and Slide is a macros, and hitting Esc only cancels last operator in the macros. This is not a bug and simply only how macros works. Behavior of markers is intended here actually and fix here would be either to remove button from toolbox completely or make it only place a marker, without sliding. But anyway, would not consider this is crucial fix for 2.67 release which will happen in nearest days (changing behavior here will break muscule memory of how toolbox works).%%%
Author

%%%May i work on it now?%%%

%%%May i work on it now?%%%

%%%Yes, please go ahead. Correct behavior here would be to make this button only place a marker in the middle of visible frame and do not do "move" part here.%%%

%%%Yes, please go ahead. Correct behavior here would be to make this button only place a marker in the middle of visible frame and do not do "move" part here.%%%

%%%Fixed in svn rev56946. Thanks for the report, closing.%%%

%%%Fixed in svn rev56946. Thanks for the report, closing.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#35232
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