save as runtime: File Not Found (*.exe.blend) #37157
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Category: Python
%%%Blender version:
2.69.0 r60761 RC2 (Windows 32Bit)
Description:
A FileNotFound exception is thrown when exporting a game as engine runtime.
It seams like the script tries to append a ".blend" to the ".exe" filename which cannot be found.
Linux and OSX versions of the script seam to be unaffected.
I could only test the Windwos 32Bit version of blender.
How to reproduce:
Tested on:
Windows XP Pro 32Bit
Tested with both .blend + export folder under
neither worked
Trying the same with version 2.68a works fine.%%%
Changed status to: 'Open'
%%%I've found a fix for the problem.
On line 115 of the script:
blend_path += '.blend'
Needs to be moved back to line 110 before:
bpy.ops.wm.save_as_mainfile(filepath=blend_path,
I don't know how to do patch files yet but I'll attach a working version.%%%
%%%Here is the previously mentioned fixed script.%%%
%%%This has already been addressed in bf-extensions r4806.%%%
Changed status from 'Open' to: 'Archived'
Added subscriber: @konanxiao
Thank You very much.... its work now. ^^
Added subscriber: @sajjad3011
i solved this problem in Windows 7 64 bit.
Steps:
http://promakers.ir
Added subscriber: @halofreak220
i csnt read that
Added subscriber: @lily-5
Hi, mmeike
I'm lily. I use Windows 8 and Blender 2.69. I also have the same problem. I read the tread but I don't understand how to view the script to move the code line from 115 to 110. Can you help me?
Added subscriber: @super-vacilante
la ayuda fue muchhhaaaaa gracias
http://s5.picofile.com/file/8120289642/1.gif
http://s5.picofile.com/file/8120289668/2.gif
Added subscriber: @sanaz
HI every body
I got exe from my game engine but it come black screen and i cant't see game.I did copy all file in my blender file but it be black still.how can i do for risolve this problem?