Graphical fragments showing on Blender 2.71 and higher when baking. #42641
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Reference: blender/blender#42641
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System Information
Operating system and graphics card
Blender Version
Broken: 2.72b
9e963ae
Worked: 2.70 and earlier.
Short description of error
Graphical fragments baked into textures while baking
Exact steps for others to reproduce the error
Steps for Blender 2.71 and higher:
Open file and click Bake.
Steps for Blender 2.70 and lower:
Open file and click on Bake.
2.70 will bake as intended. 2.71 will make graphical fragments into the bake. (purple frame in the example).
Note: Blender 2.72b is tested and still makes fragments.
pasteall_upload.blend
Changed status to: 'Open'
Added subscriber: @Tempus-1
Added subscriber: @KHorseman
In my tests on this file it appeared that these "fragments" are a second image texture bleeding through. The material has two overlapping uv-mapped image textures, and these spots happen only in that overlap zone, and they appear to be the color of the underlying image (the wooden frame). They don't correspond directly to any faces as they are much smaller than the faces they occur on.
Added subscriber: @Psy-Fi
This one for Dalai!
Added subscribers: @mont29, @dfelinto, @Sergey
No, it's not up to Dalai, it is up to @mont29 instead. Caused by
9b0ab89
. I'm not sure why would epsilon need to be negative, his leads to wrong barycentric coordinates check making them less watertght.This issue was referenced by
cf178f71ac
Changed status from 'Open' to: 'Resolved'
Closed by commit
cf178f71ac
.This issue was referenced by
cde1351578