Undo inserted keyframes of Linked Objects Closes Blender #42780
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Reference: blender/blender#42780
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System Information
OpenSuse 13.1 64 Bits. Nvidia GTX660Ti 2GB
Blender Version
Broken: Blender 2.72b Hash:
9e963ae
Short description of error
When I link an object with armature , insert a key frame on this and make another movement, if I try to undo the last one...Blender Crashes. Besides if you have saved it, after the crash the animation data is lost... You can see the test in the next video:
https://www.youtube.com/watch?v=o3Ym-wA0nXs&list=UUtpL6l9--x90fBoxsRmz-Cw
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Changed status to: 'Open'
Added subscriber: @santiagoshang
Added subscriber: @JulianEisel
Hey @santiagoshang,
In the bug report template it says: "Based on a (as simple as possible) attached .blend file with minimum amount of steps" - could you provide such a .blend file, so we don't have to do this ourself? This really helps us to work efficiently.
Thanks for the report!
This comment was removed by @santiagoshang
Files.tar.gz
I attached two files inside the tarball... The original object file is the object to be linked. and The Linked Object file is the blend with that object linked inside the scene... in this case I used the lady bug. Thanks!
Added subscriber: @CarlosAndresOrozcoPalacio
Hi this bug, i do the same step and is the same thing in my machine, here the Spec:
Os: Windows 8.1 Update 1 64Bits
GPU: Sapphire HD 7770 1G OC Edition
Added subscriber: @mont29
Added subscriber: @Sergey
Well, you should not be able to go into pose mode of a linked armature. At all. And i can not reproduce it here.
I'm not sure how to use your file from the previous post -- it just gives me linking errors. So for demonstration files please create files with as few objects as possible (i guess you having couple of bones in a group is already enough). And make sure they use proper relative paths and no extra libs are in use.
Also, please test latest 2.73rc1 build from download.blender.org/release/Blender2.73
Hi Sergey!... Merry Xmas... Well, I made other files with the specs that you told me. This time on iMac: Intel Core 2 Duo - ATI,RadeonHD2600. With blender 2.72 and blender 2.73RC1 and I got the same result. with the files of the lady-bug and the new files made with your specs. Thanks.
files_sergey_specs.zip
Ah, that's because armature is saved in the pose mode. It should be reset to object mode on linking because as said, linked data is forbidden for modification.
This issue was referenced by
016bbc8793
Changed status from 'Open' to: 'Resolved'
Closed by commit
016bbc8793
.This issue was referenced by
fe3e000511