Spot Lamp "Show Cone" + Curve displays a view-port with a darker cone and darker objects within the cone. #43605
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Reference: blender/blender#43605
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System Information
Windows 7 (64-bit) / Intel Core2 Duo / 4GB Ram / ATI Mobility Radeon HD 3670
Blender Version
Broken: (2.73a
bbf09d9
)Short description of error
The .blend file contains a scene with a spot lamp, a curve (Path) within the cone of the lamp and 3 cubes. While the curve is within the cone of the spot lamp, any objects that intersect the cone are displayed with a darker shade. If the curve is deselected, the shading reverts back to normal (lighter shade of the cone). If the curve is moved outside the cone, the shading will revert to normal for the most part. I sometimes had to move the curve "off screen" for the shading to revert to normal. This affects the solid, texture and material modes of view-port rendering.
Exact steps for others to reproduce the error
Blender_Spot_Bug.blend
Using the default Scene (Cycles, BI or Game) add a Spot lamp.
Move / size the lamp so the cube is encompassed by the cone.
Enable "Show Cone" within the Spot lamp.
Add a curve and the objects and Spot lamp cone become darker
Deselect, delete or move the curve away from the Spot lamp cone and the shading reverts to normal.
Changed status to: 'Open'
Added subscriber: @Little_Ceasar
This is not a show stopper by any means and I'm not sure if this is the intended behavior. It just seemed a little odd to me. Thanks for all the work improving the Blender experience!
Added subscriber: @JulianEisel
Eeek, @Little_Ceasar, better leave bug triaging to us. In this case the report went by unnoticed for two weeks because of that. Not blaming you or so, but I have to notify you about this ;)
Thank you for the update! I tried to cover all the bases when doing the report (my first one!), but I guess I missed a step. Thanks again!
This issue was referenced by
9ab28727ac
Changed status from 'Open' to: 'Resolved'
Closed by commit
9ab28727ac
.