Dark dupliface objects in viewport #45117
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Reference: blender/blender#45117
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System Information
Windows 8.1 x64
Blender Version
Broken: 2.75.1
a1e01fd
Worked: 2.74 release
Short description of error
Duplicated objects displayed dark if more than two objects are parented to a single dupliface object with new builds on NVIDIA graphic adapter.
This is a very recent bug.
2.75.1 GeForce GTX 860M/PCIe/SSE2—broken
2.75.1 Intel HD Graphics 4600—works
2.74—works with all graphic adapters
Exact steps for others to reproduce the error
Open blend file: dupli_bug.blend and you should see it right away.
Changed status to: 'Open'
Added subscriber: @MikhailRachinskiy
Added subscriber: @sindra1961
I can't.
version 2.75 (sub 1), branch b'master', commit date b'2015-06-19' b'23:19', hash b'51188ec', b'Release'
51188ec—build still has problems
RC1—works fine
Can't check RC2 since there is no Windows builds.
Both
RC1
andRC2
do not have an issue.But buildbot
8be4d76
and cmake28c34d3
are still showing the bug.Gooseberry
branch b5edbec have this bug too.Added subscriber: @mont29
I can confirm the issue here too:
Antony, think this is your domain?
@Bastien Montagne (mont29):
Even if you use dll to use to judge a problem of opengl, does it occur?
@perfectioncat of course not, in this case would be like with intel 'GPU'… This is issue related with NVidia driver.
Added subscriber: @ideasman42
Caused by
fbff0e68a4
This issue was referenced by
d6e180e75a
Changed status from 'Open' to: 'Resolved'
Looked into this further,
fbff0e68a4
in fact exposed an existing bug, but didn't introduce an error.See #45153
f1917a2
sigh now I have this on every opened blend file with both Intel and NVIDIA graphic adapters.Wireframe disappears when you trigger viewport redraw.
Cube
and addSphere
Just fixed
Thanks.