Add Mesh primitive: Circle and UV Sphere are not aligned. #47443

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opened 2016-02-16 17:29:54 +01:00 by Ton Roosendaal · 15 comments
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In Mesh edit mode, add a circle with 5 points, and then a UV sphere subdivision 5.
Note the alignment issue.

Very nice simple fix for new coders to learn navigation in the code.

In Mesh edit mode, add a circle with 5 points, and then a UV sphere subdivision 5. Note the alignment issue. Very nice simple fix for new coders to learn navigation in the code.
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @Ton

Added subscriber: @Ton
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Added subscriber: @JohnRoper

Added subscriber: @JohnRoper
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Can you post image? It seemed to work for me.

Can you post image? It seemed to work for me.
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Added subscriber: @LazyDodo

Added subscriber: @LazyDodo
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it's easy to see from top/ortho view

uv_circle.png

it's easy to see from top/ortho view ![uv_circle.png](https://archive.blender.org/developer/F283502/uv_circle.png)

Added subscriber: @quentinsolard

Added subscriber: @quentinsolard
Quentin Solard self-assigned this 2016-02-19 22:14:12 +01:00

Working on my first patch. I'm looking around the tessellation.
Hum no it's not linked to the tessellation :)

Working on my first patch. I'm looking around the tessellation. Hum no it's not linked to the tessellation :)

Added subscriber: @Morange

Added subscriber: @Morange

Added subscriber: @samb96

Added subscriber: @samb96

@quentinsolard Are you still working on this?

Also the torus is similarly not aligned with either the circle or the sphere. Should that be fixed as well?

@quentinsolard Are you still working on this? Also the torus is similarly not aligned with either the circle or the sphere. Should that be fixed as well?
Quentin Solard removed their assignment 2016-04-10 16:23:14 +02:00
Sam Bickley was assigned by Quentin Solard 2016-04-10 16:23:14 +02:00

I tried to find a solution but it's my first look to the blender code. If you want to take this task you can. I'll look to the proposed diff to understand the solution.

I tried to find a solution but it's my first look to the blender code. If you want to take this task you can. I'll look to the proposed diff to understand the solution.

This was my first look at the blender code too. Here's the diff: D1912.

This was my first look at the blender code too. Here's the diff: [D1912](https://archive.blender.org/developer/D1912).

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

This issue was referenced by 5231b049d7

This issue was referenced by 5231b049d7af045646ad7772534dc6aebce20bb6
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Reference: blender/blender#47443
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