Correlated multi-jittered Renderd Viewport Bug #48301

Closed
opened 2016-04-28 14:27:14 +02:00 by Joshua Sellke · 7 comments

Windows 10 Pro - Intel i5 2500K @ 4,5GHz - Zotac Geforce GTX 770 AMP! Edition 2048MB - 16GB Ram

Broken: (2.77a Windows)
Worked: (2.77a OSX)

Starting Rendered Viewport with Correlated multi-jittered Sampling and Preview Samples on 0 causing wrong Reflections.
Sobol works fine.

Correlated multi-jitter
Unbenannt2.PNG
Sobol
Unbenannt.PNG

Keep in Eye on the Reflections
Open the Blend File
Render Out
Start Rendered Viewport
Change Sampling Method to Sobol0
Change Preview Samples
Switch Back to Correlated multi-jitter

Step By Step Video

Bug.blend

Windows 10 Pro - Intel i5 2500K @ 4,5GHz - Zotac Geforce GTX 770 AMP! Edition 2048MB - 16GB Ram Broken: (2.77a Windows) Worked: (2.77a OSX) Starting Rendered Viewport with Correlated multi-jittered Sampling and Preview Samples on 0 causing wrong Reflections. Sobol works fine. **Correlated multi-jitter** ![Unbenannt2.PNG](https://archive.blender.org/developer/F307533/Unbenannt2.PNG) **Sobol** ![Unbenannt.PNG](https://archive.blender.org/developer/F307534/Unbenannt.PNG) Keep in Eye on the Reflections Open the Blend File Render Out Start Rendered Viewport Change Sampling Method to Sobol0 Change Preview Samples Switch Back to Correlated multi-jitter [Step By Step Video ](https://www.youtube.com/watch?v=2pBBxftzZLY&feature=youtu.be&pxtry=3) [Bug.blend](https://archive.blender.org/developer/F307523/Bug.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Joshua Sellke self-assigned this 2016-04-28 14:27:14 +02:00
Author

Added subscriber: @enslaved2die

Added subscriber: @enslaved2die

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges

It seems CMJ doesnt like 2147483647 as maximum sample value. (Happens in final render too when setting Samples to that value).
EIther that is fixable or we have to lower the maximum possible sample value.

It seems CMJ doesnt like 2147483647 as maximum sample value. (Happens in final render too when setting Samples to that value). EIther that is fixable or we have to lower the maximum possible sample value.
Joshua Sellke was unassigned by Brecht Van Lommel 2016-04-28 21:53:07 +02:00

This issue was referenced by 636195e402

This issue was referenced by 636195e402e9272903c8d08f1999f7acf2f762fe

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

This issue was referenced by blender/cycles@b7c2bebc7e

This issue was referenced by blender/cycles@b7c2bebc7e8f903aae3231100ddec11e00de7a95
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Reference: blender/blender#48301
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