Cycles UI breaks when pushing F8 #50491

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opened 2017-01-21 19:33:48 +01:00 by Greg Zaal · 11 comments
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System Information
Windows 10 64 bit
GTX 980ti

Blender Version
Broken: 9bea39c (28 Nov), but probably eariler. Current master is still broken
Worked: 2.78 release

Short description of error
When pushing F8 to reload scripts, a lot of the Cycles UI disappears. Check the World setting for most obvious change.

Exact steps for others to reproduce the error

  • Open blender
  • Reload factory settings if you want
  • Switch to Cycles renderer
  • Look at all the pretty panels in the world settings
  • Press F8
  • Watch your world disappear into a black hole
**System Information** Windows 10 64 bit GTX 980ti **Blender Version** Broken: 9bea39c (28 Nov), but probably eariler. Current master is still broken Worked: 2.78 release **Short description of error** When pushing F8 to reload scripts, a lot of the Cycles UI disappears. Check the World setting for most obvious change. **Exact steps for others to reproduce the error** - Open blender - Reload factory settings if you want - Switch to Cycles renderer - Look at all the pretty panels in the world settings - Press F8 - Watch your world disappear into a black hole
Author
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Changed status to: 'Open'

Changed status to: 'Open'
Author
Member

Added subscriber: @GregZaal

Added subscriber: @GregZaal

Added subscriber: @VukGardasevic

Added subscriber: @VukGardasevic

I can confirm the issues with the latest builds on Windows 7 too.
Win 64 Build from 14th November fc9fa07 doesn't mess up on reload.

Using an operator to generate a list of all the Menus and Panels on a factory startup, seems that 42 of them are missing - all Cycles related.

Here is a diff comparison between the two:

diff.txt

EDIT: I can confirm the issue on Linux Arch Antergos 64 bit too
build 82187a58f5

I can confirm the issues with the latest builds on Windows 7 too. Win 64 Build from 14th November `fc9fa07` doesn't mess up on reload. Using an operator to generate a list of all the Menus and Panels on a factory startup, seems that 42 of them are missing - all Cycles related. Here is a diff comparison between the two: [diff.txt](https://archive.blender.org/developer/F438003/diff.txt) EDIT: I can confirm the issue on Linux Arch Antergos 64 bit too build `82187a58f5`

Added subscribers: @mont29, @brecht

Added subscribers: @mont29, @brecht

Started happening after 8f0dc3cef6.

Enabling/disabling the Cycles addon works though, not sure how this is different.

Started happening after 8f0dc3cef6. Enabling/disabling the Cycles addon works though, not sure how this is different.
Bastien Montagne self-assigned this 2017-01-22 09:52:31 +01:00

will have a look

will have a look

Issue is in bpy.utils.register_module(), on first run it registers all classes, including those from sub-modules, while when called again during reload process it only register classes in module (__init.py__ file).

Issue is in `bpy.utils.register_module()`, on first run it registers all classes, including those from sub-modules, while when called again during reload process it only register classes in module (`__init.py__` file).

This issue was referenced by blender/cycles@fda07b8f44

This issue was referenced by blender/cycles@fda07b8f440a5cdb30fd69644a81e4f06fcfe409

This issue was referenced by ce8889175a

This issue was referenced by ce8889175a553967583a1152e71b4390a240a112

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#50491
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