shape keys looks different between viewport and render #53791

Closed
opened 2018-01-15 15:44:54 +01:00 by mauro bonecchi · 9 comments

System Information
windows 7
GEFORCE GTX 780 ti
GEFORCE GTX 980 ti

Blender Version
Broken: 2.79 2dbcc17

Short description of error
object with shape keys looks different in render than in viewport

Exact steps for others to reproduce the error
I've created a "magazine" model using shapekeys so that I can change the magazine dimensions (height, width and depth) and use it for different preview.
I've noticed that the deep key is not working propely in the render windows (it is fine in vieport and viewport preview).
have a look to the attached screenshot and to the .blend file.
Regards.

bug.jpg

test_v02.blend

**System Information** windows 7 GEFORCE GTX 780 ti GEFORCE GTX 980 ti **Blender Version** Broken: 2.79 2dbcc17 **Short description of error** object with shape keys looks different in render than in viewport **Exact steps for others to reproduce the error** I've created a "magazine" model using shapekeys so that I can change the magazine dimensions (height, width and depth) and use it for different preview. I've noticed that the deep key is not working propely in the render windows (it is fine in vieport and viewport preview). have a look to the attached screenshot and to the .blend file. Regards. ![bug.jpg](https://archive.blender.org/developer/F1838762/bug.jpg) [test_v02.blend](https://archive.blender.org/developer/F1838776/test_v02.blend)
Author

Added subscriber: @bullx

Added subscriber: @bullx
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

seems like the file you uploaded is not the one from the screenshots.
So I cannot reproduce the problem you are mentioning.
If by deep shapekey you mean Spessore: that is working fine on my side.

In order to be able to reproduce this issue [if there is one] we need a .blend file that corresponds exactly to your screenshot.

Marking as incomplete for the time being...

seems like the file you uploaded is not the one from the screenshots. So I cannot reproduce the problem you are mentioning. If by `deep` shapekey you mean `Spessore`: that is working fine on my side. In order to be able to reproduce this issue [if there is one] we need a .blend file that corresponds exactly to your screenshot. Marking as incomplete for the time being...
Author

sorry for that you are right.
I confirm "spessore" is "depth"

correct .blend file here

book_v01.blend

sorry for that you are right. I confirm "spessore" is "depth" correct .blend file here [book_v01.blend](https://archive.blender.org/developer/F1839593/book_v01.blend)
Member

looks more like a problem of the curve modifier.
toggle it on/off will show this in the viewport.
If you apply this modifier as a shapekey and give it a strength of 1.0 it renders as expected.
Still weird, will have to look more closely... but confirming for now...

looks more like a problem of the curve modifier. toggle it on/off will show this in the viewport. If you apply this modifier as a shapekey and give it a strength of 1.0 it renders as expected. Still weird, will have to look more closely... but confirming for now...
Author

thank you.

thank you.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Germano Cavalcante self-assigned this 2020-01-22 14:59:54 +01:00

It is not a bug. Some modifiers have the option: Realtime. Display modifier in viewport, disabled in the file.

It is not a bug. Some modifiers have the option: `Realtime. Display modifier in viewport`, disabled in the file.
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Reference: blender/blender#53791
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