panel resize not working after key configuration file imported #56734
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Reference: blender/blender#56734
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System Information
Windows 10 64bit, NVIDIA GeForce GTX 1080 Ti
Blender Version
2.79b (latest official release at 10/09/2018)
Short description of error
Panel resizing dosen't work after importing Key Configuration.
This is the same problem as #21807 (https://developer.blender.org/T21807).
Exact steps for others to reproduce the error
Same as #21807.
1- Go to user preferences > input
2- Click "Export Key Configuration" (export your preferences or without any changes)
3- Name your keymap file "demo.py" for example. (naming depends on you)
4- Restart Blender. Go to user preferences > input
5- Click "Import Key Configuration" and import "demo.py" (Sometimes doesn't import, I need to restart Blender again.)
6- When imported, I can't split and resize any windows.
Added subscriber: @buredey
Added subscriber: @mont29
Does this happen when starting from factory blender (using
--factory-startup
command line option to start blender, and doing your steps)? Otherwise, it's likely a specific conflict in your settings that generate the issue somehow…Thank you for reply.
And sorry, I tried
--factory-startup
, but that problem didn't occur by the steps above.The extact steps where the problem happens on using
--factory-startup
are below :--factory-startup
After 4th step, the tool shelf's border is locked on the imported key configuration.
I can confirm that with keymap generated from older blender, but not when keymap is generated from current master in factory-startup. The types of events involved in panel scaling and such has been changed/fixed recently I think (
907413ca65
), as a fix for #55012. So I would assume your issue was actually same as #55012, and hence is fixed in master?Changed status from 'Open' to: 'Resolved'
Assuming this has been solved…