Switching between edit mode, and particle edit mode consistently crashes. #57477
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Reference: blender/blender#57477
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System Information
Blender Version
2.8 alpha 2
efa3389b83
Short description of error
After grooming, switching from
particle edit mode
toedit mode
causes blender to crashExact steps for others to reproduce the error
I get the following error from stderr
example.blend
Thanks :)
Added subscriber: @RobertFletcher
#57797 was marked as duplicate of this issue
#57641 was marked as duplicate of this issue
Added subscriber: @lichtwerk
Cannot reproduce here.
Does this also happen with the latest build from builder.blender.org (and updated GPU drivers)?
Added subscriber: @antoniov
Can reproduce in Windows (last source compiled)
Crash log:
Here the line with crash. edit->psmd_eval has NaN and Mesh is invalid.
Apologies Philipp, That should have been my first check.
Im now using:
and im experiencing the same behavior
Added subscriber: @jordonbc
Added subscriber: @dddstudio
I can confirm this. Happens every time on my machine.
Win10(64), latest driver GTX670, latest daily build 2.8
But it is not Nvidia GTX specific. It also happens on integrated Intel HD graphics.
Added subscriber: @Sergey
just a shot in the dark, but does this happen with the
--threads 1
commandline option as well?@Sergey: one for you?
Yes, just tested it: it also happens with the --threads 1 commandline option.
This issue was referenced by
be405495a9
Changed status from 'Open' to: 'Resolved'
Thanks Sergey!
Can't wait to try it.
Hi Sergey,
Thanks for the fix, it works between toggling particle edit and edit mode (TAB).
But now it crashes when toggling between object mode and edit mode. At least on my end. :)
Let me know if I should provide more info.
(blender-2.80.0-git.2c347ebbba9-windows64)