Duplicating after setting a rigid body world crashes Blender #58993

Closed
opened 2018-12-08 02:36:11 +01:00 by Ilari Männistö · 3 comments

System Information
Operating system: Windows 10 Home
Graphics card: Nvidia Geforce GTX 1080

Blender Version
Date: 2018-12-07 13:17
Hash: c1f6ecdfab
Branch: blender2.8

Duplicating the default cube or any other mesh after setting a rigid body world collection crashes Blender.

Open Blender default scene.
Go to Scene tab in the Properties panel.
Click on "Add Rigid Body World".
In its settings, set the (currently only) collection to be the Collection.
Click on the cube in the viewport and press Shift + D. Blender crashes.

I also tried these variants:
1.
Open Blender, create a new collection and add a Cube in it.
Set the rigid body world collection to be either one of the collections that exist in the scene currently.
Try to duplicate either one of the cubes.
Blender crashes.

  1. Open Blender, create a couple of cubes and set them as rigid bodies in the Physics tab.
    Now the scene tab has "RigidBodyWorld" as the Collection. You can duplicate the cubes without problems. But, if you now go and change the rigid body world collection to be "Collection", then duplicating will crash Blender.

So basically it just seems that having any other than "RigidBodyWorld" as the collection for rigid body world crashes Blender.
rigidbodyworldbug.PNG

**System Information** Operating system: Windows 10 Home Graphics card: Nvidia Geforce GTX 1080 **Blender Version** Date: 2018-12-07 13:17 Hash: c1f6ecdfabf Branch: blender2.8 Duplicating the default cube or any other mesh after setting a rigid body world collection crashes Blender. Open Blender default scene. Go to Scene tab in the Properties panel. Click on "Add Rigid Body World". In its settings, set the (currently only) collection to be the Collection. Click on the cube in the viewport and press Shift + D. Blender crashes. I also tried these variants: 1. Open Blender, create a new collection and add a Cube in it. Set the rigid body world collection to be either one of the collections that exist in the scene currently. Try to duplicate either one of the cubes. Blender crashes. 2. Open Blender, create a couple of cubes and set them as rigid bodies in the Physics tab. Now the scene tab has "RigidBodyWorld" as the Collection. You can duplicate the cubes without problems. But, if you now go and change the rigid body world collection to be "Collection", then duplicating will crash Blender. So basically it just seems that having any other than "RigidBodyWorld" as the collection for rigid body world crashes Blender. ![rigidbodyworldbug.PNG](https://archive.blender.org/developer/F5877811/rigidbodyworldbug.PNG)

Added subscriber: @Lattispottis

Added subscriber: @Lattispottis

This issue was referenced by 073a011f91

This issue was referenced by 073a011f91a52cf1648b2d76606f0f2fff412098
Bastien Montagne self-assigned this 2018-12-10 14:10:33 +01:00

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#58993
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