Make Data Transfer' Mix Factor multiply with vgroup weights when given, instead of ignoring it (warning, will need doversion!) #66040

Closed
opened 2019-06-23 10:28:03 +02:00 by Cody Winchester · 4 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.22

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-19 18:29, hash: d30f72dfd8
Worked: (optional)

Short description of error
The mix factor in the Data Transfer modifier does not work when using Custom Normals option and a vertex group. It works if you aren't use a vertex group. I would expect the vertex group to act as a mask similar to the Vertex Weight Edit Modifier.

Exact steps for others to reproduce the error

  1. With default cube add a vertex group with some weights on the vertices
  2. Add a plane object
  3. Add a Data Transfer modifier with the plane as the target
  4. Turn on the options Face Corner Data and Custom Normals. Any loop mapping option other than Topology should work. I use the default.
  5. Add the vertex group to the modifiers property
  6. Trying to move the Mix Factor property does not effect the result at all.

Attached a blend file Mix Factor Broken.blend

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.22 **Blender Version** Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-19 18:29, hash: `d30f72dfd8` Worked: (optional) **Short description of error** The mix factor in the Data Transfer modifier does not work when using Custom Normals option and a vertex group. It works if you aren't use a vertex group. I would expect the vertex group to act as a mask similar to the Vertex Weight Edit Modifier. **Exact steps for others to reproduce the error** 1. With default cube add a vertex group with some weights on the vertices 2. Add a plane object 3. Add a Data Transfer modifier with the plane as the target 4. Turn on the options Face Corner Data and Custom Normals. Any loop mapping option other than Topology should work. I use the default. 5. Add the vertex group to the modifiers property 6. Trying to move the Mix Factor property does not effect the result at all. Attached a blend file [Mix Factor Broken.blend](https://archive.blender.org/developer/F7527554/Mix_Factor_Broken.blend)

Added subscriber: @CodyWinchester

Added subscriber: @CodyWinchester
Bastien Montagne was assigned by Sebastian Parborg 2019-06-24 12:35:52 +02:00

Thanks for the report, but this is working as expected currently, if vgroup is specified, mix factor is not used. Agree that could be changed (to multiply vgroup weight with factor probably), but that is something to be done later, and definitively not a bug.

Thanks for the report, but this is working as expected currently, if vgroup is specified, mix factor is not used. Agree that could be changed (to multiply vgroup weight with factor probably), but that is something to be done later, and definitively not a bug.
Bastien Montagne changed title from Data Transfer Modifier Mix Factor does not work with custom normals and a vertex group to Make Data Transfer' Mix Factor multiply with vgroup weights when given, instead of ignoring it (warning, will need doversion!) 2019-06-24 15:31:49 +02:00

This issue was referenced by 895201808c

This issue was referenced by 895201808c5714f82a86a059c7c533edb6c9b2fe

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#66040
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