Collections: Appending scene links random collections to existing scene - Need to change policy on 'orphaned' objects in link/append code #67032
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Reference: blender/blender#67032
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System Information
Operating system: Darwin-17.2.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.27.6 378.10.10.10.20.109
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-15 20:44, hash:
af51988115
Worked: (optional)
Short description of error
When appending a scene from another file Blender will link some random collections at 0,0,0
Exact steps for others to reproduce the error
Start a fresh file
Append the 'BG' scene from the 'treasure-chest-BG' file.
It will link some of the collections to the current scene in the working file.
See attached video and files
append_scene_test.blend
blender_bug_APPENDING_SCENE.mp4
treasure-chest-BG.blend
Added subscriber: @WayneDixon
Added subscriber: @mont29
There is something wrong here indeed... think it's related to non-instanced objects, but still investigating.
Yeah, this is not a bug in fact. Your
treasure-chest-BG.blend
file has several objects which are not in any scene (the ones infern
collection e.g.)… Blender used to forbid this, and hence those 'orphaned' objects/collections are forcefully added to the current scene when linking/appending.We can probably consider changing this policy, now that any collection can be instantiated in a view layer at any time, as long as an object belongs to at least one collection, things should be OK…
Will keep that task open as a TODO, we'll have to wait for after 2.80 release to address this anyway.
Collections: Appending scene links random collections to existing sceneto Collections: Appending scene links random collections to existing scene - Need to change policy on 'orphaned' objects in link/append codeAdded subscriber: @brecht
I think it should only instance the objects or collections that were selected by the user in the file browser, all the indirect stuff indeed does not need to be instanced.
This issue was referenced by
37b4384b59
Changed status from 'Open' to: 'Resolved'