Mesh wireframe partially behind mesh when 'In Front' option is enabled #72502

Closed
opened 2019-12-17 09:40:44 +01:00 by Igor Ermakov · 4 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66

Blender Version
Broken: version: 2.82 (sub 5), branch: master, commit date: 2019-12-17 03:33, hash: 8676491090
Worked: 2.81.16

Short description of error
In Edit Mode, when enabling Viewport Display → In Front, the mesh is partially drawn on top of its wireframe.

Exact steps for others to reproduce the error

  • Create a UV sphere
  • Press {key Tab} to go to edit mode
  • In object properties, go to Viewport Mode, and enable In Front
  • See how the mesh intersects with the wireframe.

Note that this doesn't happen in Object Mode.

image.png

image.png

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66 **Blender Version** Broken: version: 2.82 (sub 5), branch: master, commit date: 2019-12-17 03:33, hash: `8676491090` Worked: 2.81.16 **Short description of error** In Edit Mode, when enabling Viewport Display → In Front, the mesh is partially drawn on top of its wireframe. **Exact steps for others to reproduce the error** - Create a UV sphere - Press {key Tab} to go to edit mode - In object properties, go to Viewport Mode, and enable In Front - See how the mesh intersects with the wireframe. Note that this doesn't happen in Object Mode. ![image.png](https://archive.blender.org/developer/F8228515/image.png) ![image.png](https://archive.blender.org/developer/F8228507/image.png)
Author

Added subscriber: @Ygrek

Added subscriber: @Ygrek
Sybren A. Stüvel changed title from Does not display the grid when you enable In font to Mesh wireframe partially behind mesh when 'In Front' option is enabled 2020-01-20 12:53:46 +01:00
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Jeroen Bakker self-assigned this 2020-05-18 11:39:55 +02:00
Member

Unable to reproduce anymore in b2.83 or b2.82 release. Closing issue as this was an issue we fixed during development of b2.82 where the overlay engine got refactored.

Unable to reproduce anymore in b2.83 or b2.82 release. Closing issue as this was an issue we fixed during development of b2.82 where the overlay engine got refactored.
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Reference: blender/blender#72502
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