Use of deprectated PyEval_ReleaseLock() causes crash when Blender built against Python 3.9.0 #81688

Closed
opened 2020-10-13 21:27:42 +02:00 by Andrew J. Hesford · 14 comments

System Information
Operating system: Void Linux, x86_64, Python 3.9.0
Graphics card: Radeon RX 580

Blender Version
Broken: 2.83.6, 2.90.1, with Python 3.9.0
Worked: At least 2.83.6 with Python < 3.9.

Short description of error
In the file source/blender/python/generic/bpy_threads.c, the function BPY_thread_save calls PyThreadState_Swap and, if that function returns null, PyEval_ReleaseLock. The function PyEval_ReleaseLock has been deprecated since Python 3.2. In release versions of Python less than 3.9.0, this seems to be of no concern, but this call will cause a segfault with Python 3.9.0.

The same issue affects gdb when linked against Python 3.9.0; the Fedora project documents a fix the replaces both the call to PyThreadState_Swap and PyEval_ReleaseLock with a single call to PyEval_SaveThread. (The Fedora patch actually address two separate issues, one of which is related to acquiring the GIL at the right time. Only the first part of the patch comment and the corresponding last part of the patch seem relevant here.)

Exact steps for others to reproduce the error

  1. Compile Blender (apparently even the master branch, but certainly 2.83.6 or 2.90.1) against Python 3.9.0.
  2. Launch Blender.
  3. Create a new file ("General").
  4. Switch to Edit Mode.
  5. Switch to Face Select.
  6. Select a face on the default cube.
  7. Press "e" and attempt to extrude the face.

At this point, Blender crashes with a traceback that implicates PyEval_ReleaseLock.

Recommended Solution
I believe this issue is resolved (and have tested the fix with Blender 2.83.6 and 2.90.1, linked against Python 3.9.0, on Void Linux) by redefining BPY_thread_save in source/blender/python/generic/bpy_threads.c to just call PyEval_SaveThread:

BPy_ThreadStatePtr BPY_thread_save(void)
{
  PyThreadState *tstate = PyEval_SaveThread();
  return (BPy_ThreadStatePtr)tstate;
}

Note
I am not a Blender user, but am addressing a Reddit report about the issue.

**System Information** Operating system: Void Linux, x86_64, Python 3.9.0 Graphics card: Radeon RX 580 **Blender Version** Broken: 2.83.6, 2.90.1, with Python 3.9.0 Worked: At least 2.83.6 with Python < 3.9. **Short description of error** In the file `source/blender/python/generic/bpy_threads.c`, the function `BPY_thread_save` calls `PyThreadState_Swap` and, if that function returns null, `PyEval_ReleaseLock`. The function `PyEval_ReleaseLock` has been [deprecated since Python 3.2](https://docs.python.org/3/c-api/init.html#c.PyEval_ReleaseLock). In release versions of Python less than 3.9.0, this seems to be of no concern, but this call will cause a segfault with Python 3.9.0. The same issue affects gdb when linked against Python 3.9.0; the Fedora project [documents a fix](https://src.fedoraproject.org/rpms/gdb/blob/28b99d9981ec195cc7dfedc33f8ec859607af381/f/gdb-rhbz1829702-fix-python39.patch) the replaces *both* the call to `PyThreadState_Swap` and `PyEval_ReleaseLock` with a single call to `PyEval_SaveThread`. (The Fedora patch actually address two separate issues, one of which is related to acquiring the GIL at the right time. Only the first part of the patch comment and the corresponding *last* part of the patch seem relevant here.) **Exact steps for others to reproduce the error** 1. Compile Blender (apparently even the master branch, but certainly 2.83.6 or 2.90.1) against Python 3.9.0. 2. Launch Blender. 3. Create a new file ("General"). 4. Switch to Edit Mode. 5. Switch to Face Select. 6. Select a face on the default cube. 7. Press "e" and attempt to extrude the face. At this point, Blender crashes with a traceback that implicates `PyEval_ReleaseLock`. **Recommended Solution** I believe this issue is resolved (and have tested the fix with Blender 2.83.6 and 2.90.1, linked against Python 3.9.0, on Void Linux) by redefining `BPY_thread_save` in `source/blender/python/generic/bpy_threads.c` to just call `PyEval_SaveThread`: ``` BPy_ThreadStatePtr BPY_thread_save(void) { PyThreadState *tstate = PyEval_SaveThread(); return (BPy_ThreadStatePtr)tstate; } ``` **Note** I am not a Blender user, but am addressing a [Reddit report about the issue](https://www.reddit.com/r/voidlinux/comments/j9sj8x/blender_crashing_importing_obj/g8ppgdf).

Added subscriber: @ahesford

Added subscriber: @ahesford

#83772 was marked as duplicate of this issue

#83772 was marked as duplicate of this issue

#83093 was marked as duplicate of this issue

#83093 was marked as duplicate of this issue

blender/blender-addons#82829 was marked as duplicate of this issue

blender/blender-addons#82829 was marked as duplicate of this issue

#82275 was marked as duplicate of this issue

#82275 was marked as duplicate of this issue

#82471 was marked as duplicate of this issue

#82471 was marked as duplicate of this issue

This issue was referenced by c7236ef4f1

This issue was referenced by c7236ef4f1da68978dbd1e9777b904fef8103138

This issue was referenced by 5edba9b42f

This issue was referenced by 5edba9b42f684bf8b99894bb6988e7f46180e12c

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Campbell Barton self-assigned this 2020-10-14 09:53:20 +02:00

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Reference: blender/blender#81688
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