Blenderkit asset bar doesnt show materials #85093

Closed
opened 2021-01-27 03:36:10 +01:00 by Higor · 8 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09

Blender Version
Broken: version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash: blender/blender@5be9ef4177
Worked: (newest version of Blender that worked as expected)

Short description of error
[i found out that if i install the "filmic-blender" on color management , blenderkit wont show the assets bar.
and that it is.unknown.png.]

Exact steps for others to reproduce the error
[if i return the colormanagement folder , blenderkit will show materials again.]

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09 **Blender Version** Broken: version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash: `blender/blender@5be9ef4177` Worked: (newest version of Blender that worked as expected) **Short description of error** [i found out that if i install the "filmic-blender" on color management , blenderkit wont show the assets bar. and that it is.![unknown.png](https://archive.blender.org/developer/F9599486/unknown.png).] **Exact steps for others to reproduce the error** [if i return the colormanagement folder , blenderkit will show materials again.]
Author

Added subscriber: @dealix

Added subscriber: @dealix
Vilem Duha was assigned by Campbell Barton 2021-01-27 06:55:04 +01:00

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

The issue is that BlenderKit assumes that colorspaces with a particular name exist, e.g. sRGB and Non-Color. As a replacement for Non-Color it is possible to set is_data to True on the colorspace_settings. This will pick the colorspace from the OCIO config that is marked as isdata: True.

As for the sRGB and other colorspaces, this may be a bit more complicated depending on whether the colorspace the image was created with is actually available in the OCIO config that is used.

The issue is that BlenderKit assumes that colorspaces with a particular name exist, e.g. `sRGB` and `Non-Color`. As a replacement for `Non-Color` it is possible to set [is_data ](https://docs.blender.org/api/current/bpy.types.ColorManagedInputColorspaceSettings.html#bpy.types.ColorManagedInputColorspaceSettings.is_data) to `True` on the `colorspace_settings`. This will pick the colorspace from the OCIO config that is marked as `isdata: True`. As for the sRGB and other colorspaces, this may be a bit more complicated depending on whether the colorspace the image was created with is actually available in the OCIO config that is used.
Member

Ok, this has been now fixed with commit dfeb905d62
I wonder if this kind of fixes can be merged into LTS?

Ok, this has been now fixed with commit dfeb905d62ae6d759d8da930f291e73505e6ca67 I wonder if this kind of fixes can be merged into LTS?
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Member

Ok, this has been now fixed with commit dfeb905d62

Will close then :)

> Ok, this has been now fixed with commit dfeb905d62ae6d759d8da930f291e73505e6ca67 Will close then :)
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Reference: blender/blender-addons#85093
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