Assert when changing compositor node value or invoking tooltip #86087

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opened 2021-02-28 15:56:22 +01:00 by Habib Gahbiche · 8 comments
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System Information
Operating system: macOS-11.2.2-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.2.15

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-27 23:51, hash: f3d60c68ef
Broken: de25b79f
Worked: b5d39f9b

Short description of error
Blender crashes when changing a node value

Exact steps for others to reproduce the error
From default starting file:

  1. Go to compositor workspace and check "Use Nodes"
  2. Add a node, e.g. Add->Filter->Bilateral Blur
  3. Change or hover over a value (to trigger tooltip call)
  4. Crash!

Note:
Changing a value of a node from a saved blend file works fine.

stack trace:

0   Blender                             0x000000011116b964 BLI_system_backtrace + 52
1   Blender                             0x00000001110207a3 _BLI_assert_print_backtrace + 19
2   Blender                             0x00000001042cb9f0 _ZL14node_owner_getP4MainP2ID + 96
3   Blender                             0x000000010522d570 RNA_find_real_ID_and_path + 336
4   Blender                             0x000000010522dfd1 RNA_path_full_ID_py + 65
5   Blender                             0x000000010522e1ca RNA_path_full_property_py_ex + 74
6   Blender                             0x0000000105bd8124 ui_tooltip_data_from_button + 3412
7   Blender                             0x0000000105bd5fc4 UI_tooltip_create_from_button + 196
8   Blender                             0x0000000105b86244 ui_but_tooltip_init + 132
9   Blender                             0x000000010497163e WM_tooltip_init + 286
10  Blender                             0x0000000104936afa wm_event_do_handlers + 2314
11  Blender                             0x000000010492bdb7 WM_main + 39
12  Blender                             0x0000000104013f88 main + 1192
13  libdyld.dylib                       0x00007fff2057c621 start + 1
BLI_assert failed: source/blender/blenkernel/intern/node.cc:375, node_owner_get(), at '(id->tag & LIB_TAG_NO_MAIN) == 0'

I tried bisecting and I believe the commit that broke it is de25b79f.

**System Information** Operating system: macOS-11.2.2-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.2.15 **Blender Version** Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-27 23:51, hash: `f3d60c68ef` Broken: de25b79f Worked: b5d39f9b **Short description of error** Blender crashes when changing a node value **Exact steps for others to reproduce the error** From default starting file: 1. Go to compositor workspace and check "Use Nodes" 2. Add a node, e.g. Add->Filter->Bilateral Blur 3. Change or hover over a value (to trigger tooltip call) 4. Crash! Note: Changing a value of a node from a saved blend file works fine. stack trace: ``` 0 Blender 0x000000011116b964 BLI_system_backtrace + 52 1 Blender 0x00000001110207a3 _BLI_assert_print_backtrace + 19 2 Blender 0x00000001042cb9f0 _ZL14node_owner_getP4MainP2ID + 96 3 Blender 0x000000010522d570 RNA_find_real_ID_and_path + 336 4 Blender 0x000000010522dfd1 RNA_path_full_ID_py + 65 5 Blender 0x000000010522e1ca RNA_path_full_property_py_ex + 74 6 Blender 0x0000000105bd8124 ui_tooltip_data_from_button + 3412 7 Blender 0x0000000105bd5fc4 UI_tooltip_create_from_button + 196 8 Blender 0x0000000105b86244 ui_but_tooltip_init + 132 9 Blender 0x000000010497163e WM_tooltip_init + 286 10 Blender 0x0000000104936afa wm_event_do_handlers + 2314 11 Blender 0x000000010492bdb7 WM_main + 39 12 Blender 0x0000000104013f88 main + 1192 13 libdyld.dylib 0x00007fff2057c621 start + 1 BLI_assert failed: source/blender/blenkernel/intern/node.cc:375, node_owner_get(), at '(id->tag & LIB_TAG_NO_MAIN) == 0' ``` I tried bisecting and I believe the commit that broke it is de25b79f.
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Added subscriber: @zazizizou

Added subscriber: @zazizizou
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Added subscriber: @EAW

Added subscriber: @EAW
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

I can confirm that I get the assert in a debug build, but no crash in a release build.


Tested using:
version: 2.93.0 Alpha, branch: master, commit date: 2021-02-27 23:51, hash: f3d60c68ef, type:
build date: 2021-02-28, 19:29:42
OS: Windows-10-10.0.19041.630-SP0 64 Bits
GPU: GeForce GTX 470/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35
CPU: i7-950 @3.07 GHz SSE2 SSE3 SSE41
RAM: 8.00 GB

I can confirm that I get the assert in a debug build, but no crash in a release build. --- Tested using: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-27 23:51, hash: f3d60c68ef46, type: build date: 2021-02-28, 19:29:42 OS: Windows-10-10.0.19041.630-SP0 64 Bits GPU: GeForce GTX 470/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35 CPU: i7-950 @3.07 GHz SSE2 SSE3 SSE41 RAM: 8.00 GB
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Can confirm, will check.

Can confirm, will check.
Philipp Oeser changed title from Crash when changing compositor node value to Assert when changing compositor node value or invoking tooltip 2021-03-01 08:37:37 +01:00

This issue was referenced by ca63729a5b

This issue was referenced by ca63729a5b0e03aeee625aa51d7f3f2b22dc6282

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Bastien Montagne self-assigned this 2021-03-01 11:00:57 +01:00
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Reference: blender/blender#86087
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