Drivers driven by hide_viewport (Disable in Viewports) objects in the outliner require a dependency update. #86312

Closed
opened 2021-03-05 15:39:44 +01:00 by Dream Rider · 5 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.89

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Also broken in: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449

Short description of error
Using drivers that are driven by "hide_viewport" requires the user to update driver dependencies in order for the driver to update.

This only seems to occur when disabling the driver object in the collection.
After updating all dependencies in the driver editor, enabling the driver object will cause the drivers to update correctly and the user does not need to update them manually again.

Exact steps for others to reproduce the error

In the attached .blend file, there are 4 UV spheres in the scene, where all have different driven properties which are driven by VISIBILITY_DRIVER hide_viewport

  • Sphere1 has a driver on the show in viewport toggle on a mask modifier

  • Sphere2 has a driver on a shapekey which morphs the object

  • Sphere3 has a driver on the Z location, Y Rotation and XYZ Scale transforms

  • Sphere4 has a driver on it's own hide_viewport toggle

  • Disable in viewport the VISIBILTITY_DRIVER object.

  • Driven object doesn't update.

Hit "update dependencies" for a driver.

Toggling this back on will properly update it again.

Viewport_DriverBug.blend

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.89 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Also broken in: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `f6cb5f5449` **Short description of error** Using drivers that are driven by "hide_viewport" requires the user to update driver dependencies in order for the driver to update. This only seems to occur when disabling the driver object in the collection. After updating all dependencies in the driver editor, enabling the driver object will cause the drivers to update correctly and the user does not need to update them manually again. **Exact steps for others to reproduce the error** In the attached .blend file, there are 4 UV spheres in the scene, where all have different driven properties which are driven by VISIBILITY_DRIVER hide_viewport - Sphere1 has a driver on the show in viewport toggle on a mask modifier - Sphere2 has a driver on a shapekey which morphs the object - Sphere3 has a driver on the Z location, Y Rotation and XYZ Scale transforms - Sphere4 has a driver on it's own hide_viewport toggle - Disable in viewport the `VISIBILTITY_DRIVER` object. - Driven object doesn't update. # Hit "update dependencies" for a driver. Toggling this back on will properly update it again. [Viewport_DriverBug.blend](https://archive.blender.org/developer/F9870163/Viewport_DriverBug.blend)
Author

Added subscriber: @Dreamrider

Added subscriber: @Dreamrider
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Could you add the steps to take after opening the file, and expected behavior ?

~~Could you add the steps to take after opening the file, and expected behavior ?~~
Member

Closed as duplicate of #78071

Closed as duplicate of #78071
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Reference: blender/blender#86312
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