macOS: Glass shader is black in viewport #87231

Closed
opened 2021-04-06 10:43:43 +02:00 by Sergey Sharybin · 18 comments

System Information
Operating system: macOS-11.2.3-x86_64-i386-64bit 64 Bits
Graphics card: Intel(R) Iris(TM) Plus Graphics 655 Intel Inc. 4.1 INTEL-16.1.12

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-04-05 21:28, hash: 074b0b6da0
Worked: Worked in 2.92, didn't test anything inbetween

Short description of error

Glass shader makes object black in viewport. Happens with any distribution which is not Sharp.

Exact steps for others to reproduce the error

  1. Open the attached file
  2. Observe the viewport.
  3. Expected: monkey is magenta, Observed: monkey is black

glass.blend

**System Information** Operating system: macOS-11.2.3-x86_64-i386-64bit 64 Bits Graphics card: Intel(R) Iris(TM) Plus Graphics 655 Intel Inc. 4.1 INTEL-16.1.12 **Blender Version** Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-04-05 21:28, hash: `074b0b6da0` Worked: Worked in 2.92, didn't test anything inbetween **Short description of error** Glass shader makes object black in viewport. Happens with any distribution which is not Sharp. **Exact steps for others to reproduce the error** 1. Open the attached file 2. Observe the viewport. 3. Expected: monkey is magenta, Observed: monkey is black [glass.blend](https://archive.blender.org/developer/F9921574/glass.blend)
Author
Owner

Added subscriber: @Sergey

Added subscriber: @Sergey

Added subscriber: @Memento

Added subscriber: @Memento

This #e0a1a2f49dab on an Apple MacBook Pro 13" from 2016 (running Big Sur 11.2.3 as well) with an Intel 540, not sure what you mean with Sharp though:

Screenshot 2021-04-07 at 15.48.18.png

This #e0a1a2f49dab on an Apple MacBook Pro 13" from 2016 (running Big Sur 11.2.3 as well) with an Intel 540, not sure what you mean with Sharp though: ![Screenshot 2021-04-07 at 15.48.18.png](https://archive.blender.org/developer/F9923032/Screenshot_2021-04-07_at_15.48.18.png)
Author
Owner

Sharp is the distribution in the Glass shader. The file is set up to use Beckmann.
Your viewport seems correct though. Could be something specific to Iris Plus 655 though =\

Sharp is the distribution in the Glass shader. The file is set up to use Beckmann. Your viewport seems correct though. Could be something specific to Iris Plus 655 though =\
Author
Owner

Can still confirm with the latest build from the buildbot. Both 2.93 and 3.0.0.

Just to clearly indicate what the issue is, here is a screenshot:
Screenshot 2021-04-28 at 12.37.26.png

And the system info: system-info.txt

Can still confirm with the latest build from the buildbot. Both 2.93 and 3.0.0. Just to clearly indicate what the issue is, here is a screenshot: ![Screenshot 2021-04-28 at 12.37.26.png](https://archive.blender.org/developer/F10042985/Screenshot_2021-04-28_at_12.37.26.png) And the system info: [system-info.txt](https://archive.blender.org/developer/F10042987/system-info.txt)

Added subscriber: @sebbas

Added subscriber: @sebbas

Running macOS with AMD graphics here. I am not seeing the issue, all good for me.

system-info.txt

Running macOS with AMD graphics here. I am not seeing the issue, all good for me. [system-info.txt](https://archive.blender.org/developer/F10121486/system-info.txt)
Contributor

Added subscriber: @Raimund58

Added subscriber: @Raimund58
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

image.png magenta on macOS 10.14, Intel HD 6000, 5e67dcf3d2
system-info.txt

![image.png](https://archive.blender.org/developer/F10121564/image.png) magenta on macOS 10.14, Intel HD 6000, 5e67dcf3d2 [system-info.txt](https://archive.blender.org/developer/F10122550/system-info.txt)
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

May be not a Mac related bug but more of Intel GPU.

Guess the report is similar to #88754 (Intel HD graphics: Changing Roughness Value to 0 causes mesh to be black)

Like others I am also attaching the system info :p

system-info.txt

May be not a Mac related bug but more of Intel GPU. Guess the report is similar to #88754 (Intel HD graphics: Changing Roughness Value to 0 causes mesh to be black) Like others I am also attaching the system info :p [system-info.txt](https://archive.blender.org/developer/F10194670/system-info.txt)
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

@Sergey: think this could be closed as duplicate of #88754 (Intel HD graphics: Changing Roughness Value to 0 causes mesh to be black) (seems so)?

@Sergey: think this could be closed as duplicate of #88754 (Intel HD graphics: Changing Roughness Value to 0 causes mesh to be black) (seems so)?
Author
Owner

@lichtwerk, Technically, we usually merge newer reports into older ones. It might be the same root cause, the newer report is about different GPU and different OS. So if you merge you need to make it clear in the report that it affects multiple hardware/OS configurations.

@lichtwerk, Technically, we usually merge newer reports into older ones. It might be the same root cause, the newer report is about different GPU and different OS. So if you merge you need to make it clear in the report that it affects multiple hardware/OS configurations.
Member

@Sergey Hi, can you still replicate this problem? Issue from the report #88754 has been fixed already.

@Sergey Hi, can you still replicate this problem? Issue from the report #88754 has been fixed already.
Author
Owner

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Sergey Sharybin self-assigned this 2022-01-26 15:05:48 +01:00
Author
Owner

It is indeed solved. Didn't realize the report is still open. Thanks for reminding.

It is indeed solved. Didn't realize the report is still open. Thanks for reminding.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#87231
No description provided.