Autosmooth + Custom Normals is slow #88710

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opened 2021-05-31 19:18:31 +02:00 by Joseph Eagar · 12 comments
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System Information
Operating system: Windows 10
Graphics card: Nvidia mx230

Blender Version
Broken:
master

Short description of error

Using autosmooth and custom normals at the same time is slow, even in situations where you wouldn't
expect normal calculation to happen (like moving an object in object mode).

Exact steps for others to reproduce the error

normal_autosmooth_slow.blend

  • Load the .blend file. Move the object around, it should be slow.
  • Either disable autosmooth, or clear custom split normals.

Moving the object should now be a lot faster

**System Information** Operating system: Windows 10 Graphics card: Nvidia mx230 **Blender Version** Broken: master **Short description of error** Using autosmooth and custom normals at the same time is slow, even in situations where you wouldn't expect normal calculation to happen (like moving an object in object mode). **Exact steps for others to reproduce the error** [normal_autosmooth_slow.blend](https://archive.blender.org/developer/F10151110/normal_autosmooth_slow.blend) - Load the .blend file. Move the object around, it should be slow. - Either disable autosmooth, or clear custom split normals. # Moving the object should now be a lot faster
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Added subscriber: @JosephEagar

Added subscriber: @JosephEagar
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Hi @JosephEagar , I can confirm the report. It is reproducible since 2.92.0 (Hash: 02948a2cab, commit date: 2021-02-24). Not tested for other versions (< 2.92.0)

I assume tag would be modelling here? Correct me If I am wrong :)

Hi @JosephEagar , I can confirm the report. It is reproducible since 2.92.0 (Hash: `02948a2cab`, commit date: `2021-02-24`). Not tested for other versions (< 2.92.0) I assume tag would be modelling here? Correct me If I am wrong :)

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Re:

Using autosmooth and custom normals at the same time is slow, even in situations where you wouldn't expect normal calculation to happen (like moving an object in object mode).

Marking this as "Geometry Nodes", since normals are only recalculating with geometry nodes (even when they're disabled).

Re: > Using autosmooth and custom normals at the same time is slow, even in situations where you wouldn't expect normal calculation to happen (like moving an object in object mode). Marking this as "Geometry Nodes", since normals are only recalculating with geometry nodes (even when they're disabled).
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Added subscriber: @HooglyBoogly

Added subscriber: @HooglyBoogly
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Testing this (starting animation playback and looking at the FPS, I get the same results with and without the geometry nodes modifier. Moving the character around is slow until I remove the mirror modifier.

Testing this (starting animation playback and looking at the FPS, I get the same results with and without the geometry nodes modifier. Moving the character around is slow until I remove the mirror modifier.
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Confirmed' to: 'Needs Developer To Reproduce'

Changed status from 'Confirmed' to: 'Needs Developer To Reproduce'
Member

I think the Shrinkwrap also has its role here (just removing that one -- even if disabled -- make the whole thing snappy again on my side).
Can you confirm?

I think the Shrinkwrap also has its role here (just removing that one -- even if disabled -- make the whole thing snappy again on my side). Can you confirm?
Philipp Oeser removed the
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Modeling
label 2023-02-09 15:28:24 +01:00
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I think things have improved in the past few versions. But regardless, the tracker is not really the place for potential performance improvements.

I think things have improved in the past few versions. But regardless, the tracker is not really the place for potential performance improvements.
Blender Bot added
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Needs Info from Developers
labels 2024-03-07 16:11:33 +01:00
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Reference: blender/blender#88710
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