[2.93] Dialogue boxes/Sub windows keep opening in the third screen #88812

Closed
opened 2021-06-03 21:09:48 +02:00 by JB · 14 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.27

Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: 84da05a8b8
Worked: (newest version of Blender that worked as expected)

Short description of error
After downloading a clean version of 2.93 via ''steam'' all the sub-windows like Preferences/open/render animation ec. open in the third screen wile blender is on screen 1, I deleted the folder 2.93 in roaming and set ''save new settings'' but no result, I also moved the sub-windows to screen 1 and saved it as default but with no result, I have tested 2.79 - 2.81 - 2.83 LTS - 2.91 - 2.92 on the same day and they all open their sub-windows in screen 1 as it should be,

I also had no windows/video driver update before/between upgrading from 2.92 to 2.93

Thank you!

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.27 **Blender Version** Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: `84da05a8b8` Worked: (newest version of Blender that worked as expected) **Short description of error** After downloading a clean version of 2.93 via ''steam'' all the sub-windows like Preferences/open/render animation ec. open in the third screen wile blender is on screen 1, I deleted the folder 2.93 in roaming and set ''save new settings'' but no result, I also moved the sub-windows to screen 1 and saved it as default but with no result, I have tested 2.79 - 2.81 - 2.83 LTS - 2.91 - 2.92 on the same day and they all open their sub-windows in screen 1 as it should be, I also had no windows/video driver update before/between upgrading from 2.92 to 2.93 Thank you!
Author

Added subscriber: @JB_Blender

Added subscriber: @JB_Blender
Member

Added subscriber: @Harley

Added subscriber: @Harley
Member

@JB_Blender - Could you provide more details about your setup? You have three monitors, but describe how they are arranged (horizontally in a row, one above the other, etc) and which one of the three is the "main display". I also have three monitors so I want to recreate what you are seeing.

With version 2.93 any child windows should be opening on the same monitor as the parent. So if the main blender window is on monitor three then Preferences will open on three too, drag the main window to monitor one and Edit/Preferences will open on one. Assuming the monitors are arranged horizontally.

@JB_Blender - Could you provide more details about your setup? You have three monitors, but describe how they are arranged (horizontally in a row, one above the other, etc) and which one of the three is the "main display". I also have three monitors so I want to recreate what you are seeing. With version 2.93 any child windows should be opening on the same monitor as the parent. So if the main blender window is on monitor three then Preferences will open on three too, drag the main window to monitor one and Edit/Preferences will open on one. Assuming the monitors are arranged horizontally.
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Author

@Harley Acheson (harley) Ive upload a file showing 2 setups,

setup ''1A'' is how i see it when sitting at my desk, my main is screen 1 with al the desktop icons and were blender/the child windows are opening normally but with blender 2.93 the child windows open at screen 3

setup ''1B'' is how it is in windows it self, i did try to move them numbers to match the ''1A'' setup' but it will screw up everything of course,

Maybe blender forces the child windows on screen 3 because its number 1 in windows settings.. but with all the versions before 2.93 it never happen and just opens them were blender main is at.

screen setup.png

@Harley Acheson (harley) Ive upload a file showing 2 setups, setup ''1A'' is how i see it when sitting at my desk, my main is screen 1 with al the desktop icons and were blender/the child windows are opening normally but with blender 2.93 the child windows open at screen 3 setup ''1B'' is how it is in windows it self, i did try to move them numbers to match the ''1A'' setup' but it will screw up everything of course, Maybe blender forces the child windows on screen 3 because its number 1 in windows settings.. but with all the versions before 2.93 it never happen and just opens them were blender main is at. ![screen setup.png](https://archive.blender.org/developer/F10158185/screen_setup.png)
Member

@JB_Blender:

The problem is actually the vertical arrangement. We have some code that uses current monitor height to calculate window position when it should be using desktop height. I have a patch that fixes this if you want to give it a try:

https://developer.blender.org/D10637

The behavior was different, prior to 2.93 in that child windows would always be positioned on your "main" monitor regardless of where your blender window was. That issue, along with many others, was corrected with 2.93 so that child windows are launched on the same monitor as the parent. But then you notice this separate issue when desktop height differs from monitor height.

I'll reference this report in the patch and try to get this into 3.0 fairly soon.

@JB_Blender: The problem is actually the vertical arrangement. We have some code that uses current monitor height to calculate window position when it should be using desktop height. I have a patch that fixes this if you want to give it a try: https://developer.blender.org/D10637 The behavior was different, prior to 2.93 in that child windows would always be positioned on your "main" monitor regardless of where your blender window was. That issue, along with many others, was corrected with 2.93 so that child windows are launched on the same monitor as the parent. But then you notice this separate issue when desktop height differs from monitor height. I'll reference this report in the patch and try to get this into 3.0 fairly soon.
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

But then you notice this separate issue when desktop height differs from monitor height.
I'll reference this report in the patch and try to get this into 3.0 fairly soon.

Confirming then.

>But then you notice this separate issue when desktop height differs from monitor height. >I'll reference this report in the patch and try to get this into 3.0 fairly soon. Confirming then.
Author

@Harley Acheson (harley)

Ive been looking for 10 min on this page https://developer.blender.org/D10637 but i have no idea what to do.. im not really technical,
I have been looking for source/blender/windowmanager/intern/wm_window.c but i cant seem to find this to change ''screensize'' into ''desktopsize'' ?

@Harley Acheson (harley) Ive been looking for 10 min on this page https://developer.blender.org/D10637 but i have no idea what to do.. im not really technical, I have been looking for source/blender/windowmanager/intern/wm_window.c but i cant seem to find this to change ''screensize'' into ''desktopsize'' ?
Member

@JB_Blender

In order to test this patch you'd have to first be set up to compile blender from sources. But no worries if you are not as this issue is fairly straight-forward.

https://wiki.blender.org/wiki/Building_Blender/Windows

@JB_Blender In order to test this patch you'd have to first be set up to compile blender from sources. But no worries if you are not as this issue is fairly straight-forward. https://wiki.blender.org/wiki/Building_Blender/Windows

This issue was referenced by 74ba0f8bd8

This issue was referenced by 74ba0f8bd84b743c6957e68fa3da45fc6c243520

This issue was referenced by d75e45d10c

This issue was referenced by d75e45d10cbf7d93742f8c746cdb61de32edb42b
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Harley Acheson self-assigned this 2021-06-11 23:41:02 +02:00
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Reference: blender/blender#88812
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