Unable to change Effect parameters for Grease Pencil objects created with Library Override #88974
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#88974
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
(Edited June 10, 2021) I'm sorry for typos. Corrected the description.
System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.59
Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash:
84da05a8b8
Worked: none
Short description of error
{F10163153, size=full}
When you add a Visual Effect to Grease Pencil object created with Library Override, you cannot change the parameters.
For Modifiers, you can change the parameters of the newly added one. I expected the same behavior for Effect.
Exact steps for others to reproduce the error
First, create a GPencil object:
Save to .blend file
Next, link the above file from another file:
Now when you add a new Effect, the parameters are grayed out and cannot be changed.
(I think it should be editable.)
Also, if you hover the mouse cursor over the input field, the following error message will be displayed.
Added subscriber: @muratagawa
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm for 3.0.0 alpha (
8c3f4f7edf
)Added subscribers: @mont29, @antoniov
@mont29 Could you take a look at this? Not sure if this is a non supported feature as override materials.
This is just missing RNA code...
Will keep the 'adding new shaderfx to an override' for later though (process will be similar to the one for modifiers, but we need to refactor this one first, so better not add more to this for now).
This issue was referenced by
2856f3b583
Changed status from 'Confirmed' to: 'Resolved'
I have confirmed the issue is fixed in the recent daily build (blender-3.0.0-alpha+master.461ba4438f90-windows.amd64). Thank you!
However, "Name" field is still not editable. Shouldn't it also be editable?
@muratagawa no, names are used to link overrides to their original linked data, so they must not be editable.
Excuse me, my explanation was insufficient.
I thought the "Name" field of Visual Effect added after Linked Override should be editable -- like Modifiers. Is this wrong?
I'll explain it with images. I checked it in the recent daily build (blender-3.0.0-alpha+master.461ba4438f90-windows.amd64).
For Modifiers, you can not edit the "Name" of the Modifier which was added to the original file.
And the "Name" of the newly added Modifier is editable. These are as expected.
However, for Visual Effects, you cannot edit the "Name" of the newly added Effect. Shouldn't it be editable?
As I said, you should not be able to add new shaderfx to an override currently, those will be lost on save/reload anyway...
Working of preventing adding those on overrides for now (again, this feature will be added once we have fixed issues in underlying system).
This issue was referenced by
0cebe554d1
Thank you for explanation. I hope the feature will be implemented. {icon smile-o}