"Remove Empty Animation Data" in NLA doesn't update Outliner #89484

Closed
opened 2021-06-27 22:09:16 +02:00 by Matthew Hinson · 8 comments
Member

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon RX 580 Series ATI Technologies Inc. 4.5.13596 Core Profile Context 20.10.35.02 27.20.1034.6

Blender Version
Broken: version: 2.93.2 Release Candidate, branch: master, commit date: 2021-06-23 12:44, hash: 03d5c8b4ed
Worked: (unknown)

Short description of error
If you run the "Remove Empty Animation Data" operator in the NLA editor to clean up an object with only empty tracks, the tracks remain visible in the Outliner.

Exact steps for others to reproduce the error

  • Load the default startup scene, switch to the Animation workspace and change the Dope Sheet editor to the NLA editor.
  • With the cube selected, create two "Location X" keyframes and click "Push Down Action" in the NLA editor.
  • Expand the Cube in the Outliner to reveal the expected nodes: Animation -> NLA Tracks -> NlaTrack -> CubeAction.
  • Delete the NLA strip. The Outliner gets updated as expected.
  • Click Edit -> Remove Empty Animation Data. The Cube and its tracks disappear from the NLA editor as expected, but in the Outliner, the track remains visible and can even be selected (even though it lost its name).
  • Resize the Blender window. Only now does the Outliner get updated.
**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: Radeon RX 580 Series ATI Technologies Inc. 4.5.13596 Core Profile Context 20.10.35.02 27.20.1034.6 **Blender Version** Broken: version: 2.93.2 Release Candidate, branch: master, commit date: 2021-06-23 12:44, hash: `03d5c8b4ed` Worked: (unknown) **Short description of error** If you run the "Remove Empty Animation Data" operator in the NLA editor to clean up an object with only empty tracks, the tracks remain visible in the Outliner. **Exact steps for others to reproduce the error** * Load the default startup scene, switch to the Animation workspace and change the Dope Sheet editor to the NLA editor. * With the cube selected, create two "Location X" keyframes and click "Push Down Action" in the NLA editor. * Expand the Cube in the Outliner to reveal the expected nodes: Animation -> NLA Tracks -> NlaTrack -> CubeAction. * Delete the NLA strip. The Outliner gets updated as expected. * Click Edit -> Remove Empty Animation Data. The Cube and its tracks disappear from the NLA editor as expected, but in the Outliner, the track remains visible and can even be selected (even though it lost its name). * Resize the Blender window. Only now does the Outliner get updated.
Author
Member

Added subscriber: @Matthew-Hinson

Added subscriber: @Matthew-Hinson
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm with versions 2.92 and above.

Behavior is quite odd with 2.83.17 but better we don't discuss that under this thread.

Could not find any similar ticket on tracker so marking this as confirmed

Can confirm with versions 2.92 and above. Behavior is quite odd with 2.83.17 but better we don't discuss that under this thread. Could not find any similar ticket on tracker so marking this as confirmed
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Philipp Oeser self-assigned this 2021-06-28 10:09:14 +02:00
Member

Will check.

Will check.

This issue was referenced by 5d5cf53081

This issue was referenced by 5d5cf5308129f1632cd6e303df52dadf63026675
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#89484
No description provided.