Image editor Paint mode brush display bug #90120

Closed
opened 2021-07-25 12:53:34 +02:00 by Vas · 9 comments

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41

Blender Version
Broken: version: 3.0.0 Alpha, branch: cycles-x, commit date: 2021-07-21 15:32, hash: 254c84adc9

Caused by either 465a9f65de or 465a9f65de
note: not sure if these just exposed a bug/design flaw (because it seems toggle_paint_cursor / WM_paint_cursor_end was supposed to kill all cursors?)

Short description of error
As you can see, when 3D view is in Texture Paint mode the brush circle appears in both places
but when 3D view is in object mode, the brush indicator in Image Editor window (on right) switches to a cross

this random problem prevents user from seeing the size of the brush when 3D view is in any other mode other than Texture Paint mode.

Exact steps for others to reproduce the error

  • Default file
  • Go to texture Paint on the cube
  • Add a texture slot with base color
  • Split window and set it to Image Editor > Paint
  • Now notice that in both windows cursor displays the brush size as intended
  • Go to 3D view and change to object mode
  • Notice that Image editor now doesn't display cursor brush size

or use file to reproduce

  • Open .blend file
  • Move cursor over both the windows (cursor is same)
  • Switch to object mode in Viewport tab
  • Move cursor over the paint tab.

Test File:
#90120.blend

aa0001-0250.mp4

**System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41 **Blender Version** Broken: version: 3.0.0 Alpha, branch: cycles-x, commit date: 2021-07-21 15:32, hash: `254c84adc9` Caused by either 465a9f65de or 465a9f65de note: not sure if these just exposed a bug/design flaw (because it seems `toggle_paint_cursor` / `WM_paint_cursor_end` was supposed to kill all cursors?) **Short description of error** As you can see, when 3D view is in Texture Paint mode the brush circle appears in both places but when 3D view is in object mode, the brush indicator in Image Editor window (on right) switches to a cross this random problem prevents user from seeing the size of the brush when 3D view is in any other mode other than Texture Paint mode. **Exact steps for others to reproduce the error** - Default file - Go to texture Paint on the cube - Add a texture slot with base color - Split window and set it to Image Editor > Paint - Now notice that in both windows cursor displays the brush size as intended - Go to 3D view and change to object mode - Notice that Image editor now doesn't display cursor brush size --- or use file to reproduce - Open .blend file - Move cursor over both the windows (cursor is same) - Switch to object mode in Viewport tab - Move cursor over the paint tab. Test File: [#90120.blend](https://archive.blender.org/developer/F10362788/T90120.blend) [aa0001-0250.mp4](https://archive.blender.org/developer/F10236796/aa0001-0250.mp4)
Author

Added subscriber: @Alumx

Added subscriber: @Alumx
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Philipp Oeser self-assigned this 2021-09-02 13:16:51 +02:00
Member

Will check.

Will check.
Philipp Oeser removed their assignment 2022-01-18 21:16:44 +01:00
Member

Will have to concentrate on triaging for a while (and step down).

Will have to concentrate on triaging for a while (and step down).

Added subscriber: @AndyCuccaro

Added subscriber: @AndyCuccaro
Joseph Eagar was assigned by Julien Kaspar 2022-06-03 15:21:42 +02:00

This issue was referenced by 371fc68678

This issue was referenced by 371fc68678d51576809e4a2e4e70906ef32be69e
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#90120
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