Objects with clampto constraint change their position after the target object from copy rotation constraint is rotated and then pressed ctrl+z #91102
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Reference: blender/blender#91102
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71
Blender Version
Broken: version: 2.93.3, branch: master, commit date: 2021-08-17 18:30, hash:
8b80d19f36
Worked: 2.82a
Short description of error
On the video clampto constrain is used on the ammo. When I rotate it and press ctrl+z ammo change their position and move chaotically
20210901_054810.mp4
Exact steps for others to reproduce the error
#91102.blend
Rotate the empty and press ctrl+z, object array in "ammo" collection will change shape.
Added subscriber: @artemsh
Objects with clampto constraint change their position after shade smooth is applied on another objectto Objects with clampto constraint change their position after the target object from copy rotation constraint is rotated and then pressed ctrl+zChanged status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @dr.sybren
This seems to have more to do with the curve that's being clamped to, than the actual constraint. After undo, the situation can be fixed (temporarily, until the next undo) by selecting the curve and going into edit mode.
minimal.blend
Here is a minimal example.
This is a quick fix, put here for future reference, but it still has problems with memory leaks. A proper solution involves getting the bounding box properly evaluated in the depsgraph, which can also speed up other situations.