Render camera bug #92032

Closed
opened 2021-10-08 05:48:27 +02:00 by CHET · 10 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40

Blender Version
Broken: version: 2.93.5 Release Candidate, branch: master, commit date: 2021-09-27 06:30, hash: af42086e74

Short description of error
Lens Shift does not affect the final render in panoramic mode of the camera
image.png

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40 **Blender Version** Broken: version: 2.93.5 Release Candidate, branch: master, commit date: 2021-09-27 06:30, hash: `af42086e74` **Short description of error** Lens Shift does not affect the final render in panoramic mode of the camera ![image.png](https://archive.blender.org/developer/F10863772/image.png)
Author

Added subscriber: @cheteron

Added subscriber: @cheteron
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi, thanks for the report. Do you mean Lens Shift does not affect the final render?

In that case, I can reproduce. Probably a known limitation since issue is there for long time. (Can even redo with 2.79)

Can you please describe this issue a little more?

Hi, thanks for the report. Do you mean Lens Shift does not affect the final render? In that case, I can reproduce. Probably a known limitation since issue is there for long time. (Can even redo with 2.79) Can you please describe this issue a little more?
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Author

yes, and preview render too

Hi, thanks for the report. Do you mean Lens Shift does not affect the final render?

The problem is as you described, the shift is limited for rendering, and I cannot fit the frame with the necessary distortion.

Can you please describe this issue a little more?

**yes, and preview render too** > Hi, thanks for the report. Do you mean Lens Shift does not affect the final render? **The problem is as you described, the shift is limited for rendering, and I cannot fit the frame with the necessary distortion.** > Can you please describe this issue a little more?
Member

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Member

Added subscriber: @brecht

Added subscriber: @brecht
Member

since issue is there for long time. (Can even redo with 2.79)
the shift is limited for rendering, and I cannot fit the frame with the necessary distortion.

May be a known limitation?

Hi @brecht , can you please take a look at this case?

> since issue is there for long time. (Can even redo with 2.79) > the shift is limited for rendering, and I cannot fit the frame with the necessary distortion. May be a known limitation? Hi @brecht , can you please take a look at this case?

This issue was referenced by b66b3f547c

This issue was referenced by b66b3f547c43e841a7d5da0ecb2c911628339f56

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
Brecht Van Lommel self-assigned this 2021-10-15 18:31:46 +02:00
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Reference: blender/blender#92032
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