Hidden objects cannot be unhidden but are still shown in outliner if blender is closed. #92195

Closed
opened 2021-10-14 06:41:35 +02:00 by gongle · 8 comments

System information
Operating system: Windows 10
Graphics card: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx, 2100 Mhz, 4 Cores, 8 Logical Processors, NVIDIA GeForce GTX 1650 Adapter

Blender Version
Broken:2.93.2 (Only information I could find from the splash screen)
Worked: This is the only version of blender I have used

I've run into a problem several times where I cannot unhide armatures if they were hidden when I closed blender. I've tried using alt-h, hiding and unhiding from outliner for both viewport and render switching to and from local view, checking if its hidden. in the view drop-down in the default layout, and checking if bone are hidden in the gizmo drop-down. I'm still relatively new to blender so this could be me being inept but I can navigate and use basic functions for modeling, animating, and texturing.

I've only run into this problem while working with armatures parented to a mesh and I'm unsure of how to recreate it but its happened more than a few times. Then I've only been working with blender for about 2 months. I have the .blend file where this happened to me the most recently attached here (yes i ripped all the models and textures from mw2019 shut up)>1911_monolithic_rig-parent.blend11

**System information** Operating system: Windows 10 Graphics card: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx, 2100 Mhz, 4 Cores, 8 Logical Processors, NVIDIA GeForce GTX 1650 Adapter **Blender Version** Broken:2.93.2 (Only information I could find from the splash screen) Worked: This is the only version of blender I have used I've run into a problem several times where I cannot unhide armatures if they were hidden when I closed blender. I've tried using alt-h, hiding and unhiding from outliner for both viewport and render switching to and from local view, checking if its hidden. in the view drop-down in the default layout, and checking if bone are hidden in the gizmo drop-down. I'm still relatively new to blender so this could be me being inept but I can navigate and use basic functions for modeling, animating, and texturing. I've only run into this problem while working with armatures parented to a mesh and I'm unsure of how to recreate it but its happened more than a few times. Then I've only been working with blender for about 2 months. I have the .blend file where this happened to me the most recently attached here (yes i ripped all the models and textures from mw2019 shut up)>[1911_monolithic_rig-parent.blend11](https://archive.blender.org/developer/F11079440/1911_monolithic_rig-parent.blend11)
Author

Added subscriber: @gongle

Added subscriber: @gongle
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi , thanks for reporting the issue. Can you please clarify the reproducing steps?

From current info I think you are not able to unhide objects from the saved file. In that case, I'm not able to reproduce on master, 2.93.5 and 2.93.2

Could you please try again with factory preferences?: {nav Edit > Preferences > Save & Load > Load Factory Preferences}

Hi , thanks for reporting the issue. Can you please clarify the reproducing steps? From current info I think you are not able to unhide objects from the saved file. In that case, I'm not able to reproduce on master, 2.93.5 and 2.93.2 Could you please try again with factory preferences?: {nav Edit > Preferences > Save & Load > Load Factory Preferences}
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges

Hey,
would you mind changing your username to your real name or at least to something less explicit? Thank you!

Hey, would you mind changing your username to your real name or at least to something less explicit? Thank you!
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#92195
No description provided.