Crashes when trying to change image type or size using python #92454

Closed
opened 2021-10-24 19:48:30 +02:00 by Zachary · 4 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12

Blender Version
Broken: 3.0.0 Alpha, branch: master, commit date: 2021-10-11 23:14, hash: 4b31a21bcd
Worked: 3.0.0 Alpha, commit date: 2021-7-11, hash: 2289e26fa306

Short description of error
Crashes when trying to change either setting. Seems something changed between versions and you can no longer change image size or type.

Exact steps for others to reproduce the error
Run script > Go to Edit Mode > Run BFF Unwrapper > Change either setting.

import bpy

                                                                
class BFFDrawSettings:
    def draw(self, context):	
        bff = context.window_manager.bff_settings   			
        layout = self.layout
                
        #Texture
        row = layout.row()
        row.label(text="Texture:") 
                    
        box = layout.box()
        row = box.row()
        row.prop(bff, "texture_type", text="Pattern")   
        row.prop(bff, "texture_size", text="Size")
      
                    
class OBJECT_OT_BFFunwrapper(BFFDrawSettings, bpy.types.Operator):
    """""" 
    bl_idname = "uv.bff_unwrapper"
    bl_label = "BFF Unwrapper"
    bl_options = {'REGISTER', 'UNDO'}
                                                                                                                                                                                                                                                                                        
    @classmethod
    def poll(cls, context):
        return context.active_object is not None and context.active_object.select_get() == True 
                                                    
    def execute(self, context): 		 
                        
        bff = context.window_manager.bff_settings
        act_obj = bpy.context.active_object
                                             
        bpy.ops.object.mode_set(mode='EDIT')   

        tex = act_obj.name + '_UV_tex'    
            
        #Create uv texture
        if tex not in bpy.data.images:
            uv_tex = bpy.data.images.new(tex, 2048, 2048, alpha=True)

        if tex in bpy.data.images:
            uv_tex = bpy.data.images[tex]
            uv_tex.generated_type = bff.texture_type
            uv_tex.generated_width = int(bff.texture_size)        
            uv_tex.generated_height = int(bff.texture_size)                                                                
                                                                                                            
        return {'FINISHED'} 			   

                                
def bff_menu(self, context):			
    self.layout.operator("uv.bff_unwrapper", text="BFF Unwrapper")

    
class BFFunwrapSettings(bpy.types.PropertyGroup):
    texture_type: bpy.props.EnumProperty(
        name="Pattern", 							   
        items=(("COLOR_GRID", "Color", ""),
        ("UV_GRID", "UV", "")),
        #("CUSTOM", "Custom", "")),
        description="Type of grid texture",
        default="UV_GRID",
        )

    texture_size: bpy.props.EnumProperty(
        name="Size",								   
        items=(("256", "256", "256"),
        ("512", "512", "512"),  		  
        ("1024", "1024", "1024"),   		 
        ("2048", "2048", "2048"),
        ("4096", "4096", "4096")),
        description="Size of texture",
        default="2048",
        )
 
                    
classes = (
    BFFunwrapSettings,   
    OBJECT_OT_BFFunwrapper,  
)


def register():
    from bpy.utils import register_class
    for cls in classes:
        register_class(cls) 

    bpy.types.VIEW3D_MT_uv_map.prepend(bff_menu)

    bpy.types.WindowManager.bff_settings = bpy.props.PointerProperty(type=BFFunwrapSettings)			

            
def unregister():
    from bpy.utils import unregister_class
    for cls in reversed(classes):
        unregister_class(cls)

    bpy.types.VIEW3D_MT_uv_map.remove(bff_menu)

    del bpy.types.WindowManager.bff_settings 

                        
if __name__ == "__main__":
    register()

Edit:

Appears to be this that causes the crash. I can run the operator twice or create image texture before hand and then changing the settings doesn't cause a crash. What changed between versions that doesn't allow this anymore?

        #Create uv texture
        if tex not in bpy.data.images:
            uv_tex = bpy.data.images.new(tex, 2048, 2048, alpha=True)
**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12 **Blender Version** Broken: 3.0.0 Alpha, branch: master, commit date: 2021-10-11 23:14, hash: `4b31a21bcd` Worked: 3.0.0 Alpha, commit date: 2021-7-11, hash: `2289e26fa306` **Short description of error** Crashes when trying to change either setting. Seems something changed between versions and you can no longer change image size or type. **Exact steps for others to reproduce the error** Run script > Go to Edit Mode > Run BFF Unwrapper > Change either setting. ``` import bpy class BFFDrawSettings: def draw(self, context): bff = context.window_manager.bff_settings layout = self.layout #Texture row = layout.row() row.label(text="Texture:") box = layout.box() row = box.row() row.prop(bff, "texture_type", text="Pattern") row.prop(bff, "texture_size", text="Size") class OBJECT_OT_BFFunwrapper(BFFDrawSettings, bpy.types.Operator): """""" bl_idname = "uv.bff_unwrapper" bl_label = "BFF Unwrapper" bl_options = {'REGISTER', 'UNDO'} @classmethod def poll(cls, context): return context.active_object is not None and context.active_object.select_get() == True def execute(self, context): bff = context.window_manager.bff_settings act_obj = bpy.context.active_object bpy.ops.object.mode_set(mode='EDIT') tex = act_obj.name + '_UV_tex' #Create uv texture if tex not in bpy.data.images: uv_tex = bpy.data.images.new(tex, 2048, 2048, alpha=True) if tex in bpy.data.images: uv_tex = bpy.data.images[tex] uv_tex.generated_type = bff.texture_type uv_tex.generated_width = int(bff.texture_size) uv_tex.generated_height = int(bff.texture_size) return {'FINISHED'} def bff_menu(self, context): self.layout.operator("uv.bff_unwrapper", text="BFF Unwrapper") class BFFunwrapSettings(bpy.types.PropertyGroup): texture_type: bpy.props.EnumProperty( name="Pattern", items=(("COLOR_GRID", "Color", ""), ("UV_GRID", "UV", "")), #("CUSTOM", "Custom", "")), description="Type of grid texture", default="UV_GRID", ) texture_size: bpy.props.EnumProperty( name="Size", items=(("256", "256", "256"), ("512", "512", "512"), ("1024", "1024", "1024"), ("2048", "2048", "2048"), ("4096", "4096", "4096")), description="Size of texture", default="2048", ) classes = ( BFFunwrapSettings, OBJECT_OT_BFFunwrapper, ) def register(): from bpy.utils import register_class for cls in classes: register_class(cls) bpy.types.VIEW3D_MT_uv_map.prepend(bff_menu) bpy.types.WindowManager.bff_settings = bpy.props.PointerProperty(type=BFFunwrapSettings) def unregister(): from bpy.utils import unregister_class for cls in reversed(classes): unregister_class(cls) bpy.types.VIEW3D_MT_uv_map.remove(bff_menu) del bpy.types.WindowManager.bff_settings if __name__ == "__main__": register() ``` Edit: Appears to be this that causes the crash. I can run the operator twice or create image texture before hand and then changing the settings doesn't cause a crash. What changed between versions that doesn't allow this anymore? ``` #Create uv texture if tex not in bpy.data.images: uv_tex = bpy.data.images.new(tex, 2048, 2048, alpha=True) ```
Author

Added subscriber: @AFWS

Added subscriber: @AFWS
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi, thanks for the report. I think this is similar to #91294 (Draw: Crash on undo after adding new texture)
(Got same stack trace and also found this working on versions prior to 2b2d427bba. Will merge your report in #91294

GPU_texture_free C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\gpu\intern\gpu_texture.cc:523
0x00007FF6E79E8260  image_free_gpu C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\image_gpu.c:556
0x00007FF6E79A49A0  BKE_image_free_buffers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\image.c:539
0x00007FF6E79A3500  image_free_data C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\image.c:179
0x00007FF6E79DD050  BKE_id_free_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\lib_id_delete.c:160
0x00007FF6E79EA130  BKE_main_free C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\main.c:75
0x00007FF6E79935A0  BKE_blender_globals_clear C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blender.c:184
0x00007FF6E79E5200  setup_app_data C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blendfile.c:285
0x00007FF6E79E46C0  BKE_blendfile_read_setup C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blendfile.c:473
0x00007FF6E865BEB0  BKE_memfile_undo_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blender_undo.c:98
0x00007FF6E821BA10  memfile_undosys_step_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\undo\memfile_undo.c:195
0x00007FF6E79E4220  undosys_step_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\undo_system.c:219
0x00007FF6E79E4220  undosys_step_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\undo_system.c:202
0x00007FF6E79E3730  BKE_undosys_step_load_data_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\undo_system.c:830
0x00007FF6E821C5C0  ED_undo_operator_repeat C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\undo\ed_undo.c:718
0x00007FF6E7BB4040  ui_apply_but_funcs_after C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:1061
0x00007FF6E7BBE630  ui_handler_region_menu C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:11352
0x00007FF6E7922430  wm_handlers_do_intern C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3018
0x00007FF6E7921AA0  wm_handlers_do C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3136
0x00007FF6E791EEA0  wm_event_do_handlers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3556
0x00007FF6E7909680  WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:650
0x00007FF6E7904E80  main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:563
0x00007FF6E862B788  __scrt_common_main_seh d:\A01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
0x00007FF9C5347020  BaseThreadInitThunk
0x00007FF9C5BA2630  RtlUserThreadStart```
Hi, thanks for the report. I think this is similar to #91294 (Draw: Crash on undo after adding new texture) (Got same stack trace and also found this working on versions prior to `2b2d427bba`. Will merge your report in `#91294` ```lines GPU_texture_free C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\gpu\intern\gpu_texture.cc:523 0x00007FF6E79E8260 image_free_gpu C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\image_gpu.c:556 0x00007FF6E79A49A0 BKE_image_free_buffers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\image.c:539 0x00007FF6E79A3500 image_free_data C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\image.c:179 0x00007FF6E79DD050 BKE_id_free_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\lib_id_delete.c:160 0x00007FF6E79EA130 BKE_main_free C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\main.c:75 0x00007FF6E79935A0 BKE_blender_globals_clear C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blender.c:184 0x00007FF6E79E5200 setup_app_data C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blendfile.c:285 0x00007FF6E79E46C0 BKE_blendfile_read_setup C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blendfile.c:473 0x00007FF6E865BEB0 BKE_memfile_undo_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\blender_undo.c:98 0x00007FF6E821BA10 memfile_undosys_step_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\undo\memfile_undo.c:195 0x00007FF6E79E4220 undosys_step_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\undo_system.c:219 0x00007FF6E79E4220 undosys_step_decode C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\undo_system.c:202 0x00007FF6E79E3730 BKE_undosys_step_load_data_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenkernel\intern\undo_system.c:830 0x00007FF6E821C5C0 ED_undo_operator_repeat C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\undo\ed_undo.c:718 0x00007FF6E7BB4040 ui_apply_but_funcs_after C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:1061 0x00007FF6E7BBE630 ui_handler_region_menu C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\interface\interface_handlers.c:11352 0x00007FF6E7922430 wm_handlers_do_intern C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3018 0x00007FF6E7921AA0 wm_handlers_do C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3136 0x00007FF6E791EEA0 wm_event_do_handlers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3556 0x00007FF6E7909680 WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:650 0x00007FF6E7904E80 main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:563 0x00007FF6E862B788 __scrt_common_main_seh d:\A01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288 0x00007FF9C5347020 BaseThreadInitThunk 0x00007FF9C5BA2630 RtlUserThreadStart```
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Closed as duplicate of #91294

Closed as duplicate of #91294
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Reference: blender/blender#92454
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