Eevee Motion Blur crash #92682
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Reference: blender/blender#92682
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System Information
Operating system: Linux-5.11.0-38-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.74
Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-10-29 18:17, hash:
fcf1ba18f0
Caused by
b9febb54a4
Short description of error
Eevee crashing every time when I trying render with motion blur enabled in complex scenes.
Exact steps for others to reproduce the error
Screencast-2021-10-31_18.11.17.mp4
Eeeve31_Crash.blend
Eeeve31_Crash.crash.txt
Added subscriber: @viadvena
Added subscriber: @Baardaap
Doesn't crash over here.
@Baardaap I experimenting with file. I used sapling tree addon for the trees. I'm not sure, but If I copy everything except trees in new file - in new file rendering is proper. But if I delete trees from this file - still crashing (file is doomed?).
I captured this! Crash appears when I try to render with Motion Blur enabled.
Eevee crashto Eevee Motion Blur crashOriginal file has particles and few high-polys = 1 500 000 polys. So there is pretty much dynamics.
Screencast-2021-10-31_21.35.45.mp4
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report. Can confirm the crash on master:
1e749d0602700f175d70eac75f510512fc3b8b42
This looks like a regression. Will bisect.
Introduced in
b9febb54a4
Added subscribers: @HooglyBoogly, @brecht
@HooglyBoogly, this appears to be your commit.
This issue was referenced by
0f1a200a67
Changed status from 'Confirmed' to: 'Resolved'