Object selection failing #93041

Closed
opened 2021-11-12 18:35:56 +01:00 by Adam Henderson · 8 comments

System Information
Operating system: macOS-12.0.1-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 780M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-16.0.12 355.11.11.10.10.143

Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-12 13:36, hash: ddf66cd060
Worked: 3.0.0 cc4419a, 2.9.1

Short description of error
Upon starting a blank new default cube file, clicking the background and then the cube results in the cube not being selected.Box selection has unpredictable behaviour as its unclear how much of an object needs to be covered to trigger a selection, small/medium selections do not select, only large boxes trigger selection

Exact steps for others to reproduce the error
see above, default file, click to select cube fails.

**System Information** Operating system: macOS-12.0.1-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GTX 780M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-16.0.12 355.11.11.10.10.143 **Blender Version** Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-12 13:36, hash: `ddf66cd060` Worked: 3.0.0 cc4419a, 2.9.1 **Short description of error** Upon starting a blank new default cube file, clicking the background and then the cube results in the cube not being selected.Box selection has unpredictable behaviour as its unclear how much of an object needs to be covered to trigger a selection, small/medium selections do not select, only large boxes trigger selection **Exact steps for others to reproduce the error** see above, default file, click to select cube fails.
Author

Added subscriber: @adamhenderson

Added subscriber: @adamhenderson
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

see above, default file, click to select cube fails.

Hi, thanks for the report. I am not able to reproduce this on master (60b8eb30bbb5)

Can you please try again with factory settings?: {nav File > Defaults > Load Factory Settings}


System Information

Graphics card : AMD Radeon(TM) 535 ATI Technologies .```
> see above, default file, click to select cube fails. Hi, thanks for the report. I am not able to reproduce this on master (`60b8eb30bbb5`) Can you please try again with factory settings?: {nav File > Defaults > Load Factory Settings} --- **System Information** ```Operating system : Windows-10-10.0.18362-SP0 64 Bits Graphics card : AMD Radeon(TM) 535 ATI Technologies .```
Member

I think this is same as described in #91680 (Selection in the 3d view is broken in build from Xcode 13)

Can you please check if that's the case?

I think this is same as described in #91680 (Selection in the 3d view is broken in build from Xcode 13) Can you please check if that's the case?
Author

I did try with Load Factory Settings as described but it still didn't work. I read the linked #91680 issue and it certainly looks like that's the issue as I downloaded the nightly build blender-3.1.0-alpha+master.7e82c840b7a4-darwin.x86_64-release.dmg which works perfectly vs my own build using Xcode 13.1 so it is probably down to Xcode version.

I did try with Load Factory Settings as described but it still didn't work. I read the linked #91680 issue and it certainly looks like that's the issue as I downloaded the nightly build blender-3.1.0-alpha+master.7e82c840b7a4-darwin.x86_64-release.dmg which works perfectly vs my own build using Xcode 13.1 so it is probably down to Xcode version.
Member

Hi, thanks for checking. I will merge your report since this issue is being tracked in #91680

Hi, thanks for checking. I will merge your report since this issue is being tracked in `#91680`
Member

Closed as duplicate of #91680

Closed as duplicate of #91680
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Reference: blender/blender#93041
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