Blending modes in VSE transition issues #94625

Closed
opened 2022-01-04 07:17:56 +01:00 by Tora Stiefel · 12 comments

System Information
Operating system: macOS-10.14.6-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-12.10.30

Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-12-27 21:23, hash: 8c4edd1b37
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

**System Information** Operating system: macOS-10.14.6-x86_64-i386-64bit 64 Bits Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-12.10.30 **Blender Version** Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-12-27 21:23, hash: `8c4edd1b37` Worked: (newest version of Blender that worked as expected) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)]
Author

Added subscriber: @Tora-Victoria

Added subscriber: @Tora-Victoria
Tora Stiefel self-assigned this 2022-01-04 07:18:44 +01:00
Author

Hi there.

There is an issue with the Blend Modes in Blender’s VSE between Channels.

The issue appears when attempting to blend opacity transition between Channels. In short I have a clip or an image on Channel 1 and place another clip/image on Channel 2 and want to blend them together. I am using Cross blending mode for the Channel 1 as a base and choose, for example, Exclusion for Channel 2 and fade the Exclusion out by keyframing the Opacity of the Exclusion Channel. The transition does not work for the Exclusion, as is also the case in many other blending modes. In previous versions of Blender the Alpha Over did not work but has been fixed now, but there are several other blend modes that do not respond to the opacity transition. I come from Premiere and these transitions work there so I am sure this is a bug that can be fixed or perhaps it is just how Blender handles the blend modes and that might be changed. I love Blender and have been using it for a long as a 3D app, but want to see if I can use Blender as my main VSE as well and am therefore making this report to see if it could help make Blender even better - keep up the good work :-)

I have gone through all the blend modes and listed them below to show which work and which are not working.

The setup is as follows:

MacBook Pro, Intel, Mojave 10.14.6
Blender 3.1.0 Alpha
Images PNG with Alpha
Channel 1 - Blend Mode Cross Opacity = 1
Channel 2 - Testing blend modes, keyframing Opacity from 1 - 0.

First Category:
Vivid Light - Not Working
Hard Light - Not Working
Soft Light - Not Working
Overlay - Not Working

Second Category:
Add - Working
Color Dodge - Not Working
Screen - Not Working
Lighten - Not Working

Third Category:
Linear Burn - Not Working
Color Burn - Not Working
Multiply - Working
Darken - Not Working

Fourth Category:
Cross - Working
Replace - Working

Fifth Category:
Over Drop - Working
Frame Cross - Working
Alpha Over - Working
Alpha Under - ?

Sixth Category:
Value - Not Working
Color - Not Working
Saturation - Not Working
Hue - Not Working

Seventh Category:
Subtract - Working
Exclusion - Not Working
Difference - Not Working

Eight Category:
Pin Light - Not Working
Linear Light - Not Working

Hi there. There is an issue with the Blend Modes in Blender’s VSE between Channels. The issue appears when attempting to blend opacity transition between Channels. In short I have a clip or an image on Channel 1 and place another clip/image on Channel 2 and want to blend them together. I am using Cross blending mode for the Channel 1 as a base and choose, for example, Exclusion for Channel 2 and fade the Exclusion out by keyframing the Opacity of the Exclusion Channel. The transition does not work for the Exclusion, as is also the case in many other blending modes. In previous versions of Blender the Alpha Over did not work but has been fixed now, but there are several other blend modes that do not respond to the opacity transition. I come from Premiere and these transitions work there so I am sure this is a bug that can be fixed or perhaps it is just how Blender handles the blend modes and that might be changed. I love Blender and have been using it for a long as a 3D app, but want to see if I can use Blender as my main VSE as well and am therefore making this report to see if it could help make Blender even better - keep up the good work :-) I have gone through all the blend modes and listed them below to show which work and which are not working. The setup is as follows: MacBook Pro, Intel, Mojave 10.14.6 Blender 3.1.0 Alpha Images PNG with Alpha Channel 1 - Blend Mode Cross Opacity = 1 Channel 2 - Testing blend modes, keyframing Opacity from 1 - 0. First Category: Vivid Light - Not Working Hard Light - Not Working Soft Light - Not Working Overlay - Not Working Second Category: Add - Working Color Dodge - Not Working Screen - Not Working Lighten - Not Working Third Category: Linear Burn - Not Working Color Burn - Not Working Multiply - Working Darken - Not Working Fourth Category: Cross - Working Replace - Working Fifth Category: Over Drop - Working Frame Cross - Working Alpha Over - Working Alpha Under - ? Sixth Category: Value - Not Working Color - Not Working Saturation - Not Working Hue - Not Working Seventh Category: Subtract - Working Exclusion - Not Working Difference - Not Working Eight Category: Pin Light - Not Working Linear Light - Not Working

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Please check with latest alpha build from https://builder.blender.org/download/daily/

This issue was resolved 2021-12-29, your build is from 2021-12-27

Please check with latest alpha build from https://builder.blender.org/download/daily/ This issue was resolved 2021-12-29, your build is from 2021-12-27
Tora Stiefel was unassigned by Richard Antalik 2022-01-04 07:42:17 +01:00
Author

I just dowloaded today to be sure
Version 3.1.0 (3.1.0 2021-12-28)
This is the latest version on Blender.org

I just dowloaded today to be sure Version 3.1.0 (3.1.0 2021-12-28) This is the latest version on Blender.org

I see now, buildbot is stuck on broken test so builds are not updated. I don't think I can fix this issue now. Can you check tomorrow? Responsible developer was notified, so this may be fixed in meantime.

I see now, buildbot is stuck on broken test so builds are not updated. I don't think I can fix this issue now. Can you check tomorrow? Responsible developer was notified, so this may be fixed in meantime.
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi @Tora-Victoria , any news? Have you tried recent 3.1.0 build?: https://builder.blender.org/download/daily/

Hi @Tora-Victoria , any news? Have you tried recent 3.1.0 build?: https://builder.blender.org/download/daily/
Author

Hi @PratikPB2123

I tried the recebt build and everything works fine - good job :-)

Hi @PratikPB2123 I tried the recebt build and everything works fine - good job :-)
Member

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Pratik Borhade self-assigned this 2022-01-13 14:09:28 +01:00
Member

Thanks @tora. Will close this report :)

Thanks @tora. Will close this report :)
Pratik Borhade removed their assignment 2022-01-13 14:09:41 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#94625
No description provided.