Harsh lines in Denoising Albedo with subsurface scattering materials #94758

Closed
opened 2022-01-09 02:35:35 +01:00 by Alaska · 9 comments
Member

System Information
Operating system: Linux-5.15.0-2-amd64-x86_64-with-glibc2.33 64 Bits
Graphics card: NA

Blender Version
Broken version: 3.0 release
Broken version: 3.1.0 Alpha, branch: master, commit date: 2022-01-05 22:15, hash: 1d9bac7d92
Worked: 2.93 (Presumably all versions of Blender prior to the Cycles-X merge)

Short description of error
When rendering a material with a texture dictating the presence of subsurface scattering on a material, there are harsh lines visible in the denoising albedo pass not seen in previous Blender versions. These harsh lines tend to be visible after denoising:

Denoising Albedo pass of 2.93 Denoising Albedo pass of 3.0 and 3.1
SSS Artifacts 2.93.png SSS Artifacts 3.0.png

Exact steps for others to reproduce the error

  1. Change the render engine to Cycles and enable the Denoising Data pass for rendering.
  2. Create an object with a new material (Principled BSDF). Change the Base Color and Subsurface Color to different colors (E.G. One red and one blue)
  3. Add a texture where some parts are black and other areas are gradients between black and white.
  4. Connect the texture to the Subsurface input of the Principled BSDF
  5. Render the scene and look at the Denosing Albedo pass, comparing the pass between Blender 3.0 and above to older versions of Blender (2.93). Notice the harsh lines, they sometimes remain remain visible in the final image after denoising.

Here is a file with steps 1-4 done:
Denoising Albedo SSS artifacts.blend

The face of the character from the Junkshop scene from the link below also demonstrates this issue:
https://www.blender.org/download/demo-files/

**System Information** Operating system: Linux-5.15.0-2-amd64-x86_64-with-glibc2.33 64 Bits Graphics card: NA **Blender Version** Broken version: 3.0 release Broken version: 3.1.0 Alpha, branch: master, commit date: 2022-01-05 22:15, hash: `1d9bac7d92` Worked: 2.93 (Presumably all versions of Blender prior to the Cycles-X merge) **Short description of error** When rendering a material with a texture dictating the presence of subsurface scattering on a material, there are harsh lines visible in the denoising albedo pass not seen in previous Blender versions. These harsh lines tend to be visible after denoising: |Denoising Albedo pass of 2.93|Denoising Albedo pass of 3.0 and 3.1| | -- | -- | |![SSS Artifacts 2.93.png](https://archive.blender.org/developer/F12796809/SSS_Artifacts_2.93.png)|![SSS Artifacts 3.0.png](https://archive.blender.org/developer/F12796811/SSS_Artifacts_3.0.png)| **Exact steps for others to reproduce the error** 1. Change the render engine to Cycles and enable the `Denoising Data` pass for rendering. 2. Create an object with a new material (`Principled BSDF`). Change the `Base Color` and `Subsurface Color` to different colors (E.G. One red and one blue) 3. Add a texture where some parts are black and other areas are gradients between black and white. 4. Connect the texture to the `Subsurface` input of the `Principled BSDF` 5. Render the scene and look at the `Denosing Albedo` pass, comparing the pass between Blender 3.0 and above to older versions of Blender (2.93). Notice the harsh lines, they sometimes remain remain visible in the final image after denoising. Here is a file with steps 1-4 done: [Denoising Albedo SSS artifacts.blend](https://archive.blender.org/developer/F12796820/Denoising_Albedo_SSS_artifacts.blend) The face of the character from the Junkshop scene from the link below also demonstrates this issue: https://www.blender.org/download/demo-files/
Author
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Author
Member

Added subscriber: @brecht

Added subscriber: @brecht
Author
Member

I thought this issue might of came from the Cycles-X merge, however upon further investigation it wasn't. Instead this issue came from commit: a94343a8af

CC @brecht

I thought this issue might of came from the Cycles-X merge, however upon further investigation it wasn't. Instead this issue came from commit: a94343a8af CC @brecht
Contributor

Added subscriber: @Raimund58

Added subscriber: @Raimund58

This issue was referenced by blender/cycles@c592062925

This issue was referenced by blender/cycles@c592062925ddb26f6a859ec0214cd1425cb7ed6a

This issue was referenced by eaa4cdaa42

This issue was referenced by eaa4cdaa4230d69b470d229017bad27c03c9ef14

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Brecht Van Lommel self-assigned this 2022-01-13 10:51:25 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#94758
No description provided.