Crash when dragging mesh bool node onto the noodle #95851

Closed
opened 2022-02-17 20:36:21 +01:00 by user1 · 9 comments

System Information
Operating system: Linux-5.4.0-99-generic-x86_64-with-glibc2.27 64 Bits
Graphics card: GeForce GT 630/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.144

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-15 21:20, hash: d3b1cce400
Worked: (newest version of Blender that worked as expected)

Short description of error
Crash when dragging mesh bool node onto the noodle

Exact steps for others to reproduce the error
Open the file.
Drag the mesh boolean node onto the noodle as the annotation arrow indicates.
Blender crashes.
(I'd love to add the crash report, but the wiki sais it's in the temp folder, but it's not.)
Bildschirmfoto zu 2022-02-17 20-23-22.png
crash.blend

**System Information** Operating system: Linux-5.4.0-99-generic-x86_64-with-glibc2.27 64 Bits Graphics card: GeForce GT 630/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.144 **Blender Version** Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-15 21:20, hash: `d3b1cce400` Worked: (newest version of Blender that worked as expected) **Short description of error** Crash when dragging mesh bool node onto the noodle **Exact steps for others to reproduce the error** Open the file. Drag the mesh boolean node onto the noodle as the annotation arrow indicates. Blender crashes. (I'd love to add the crash report, but the wiki sais it's in the temp folder, but it's not.) ![Bildschirmfoto zu 2022-02-17 20-23-22.png](https://archive.blender.org/developer/F12871580/Bildschirmfoto_zu_2022-02-17_20-23-22.png) [crash.blend](https://archive.blender.org/developer/F12871583/crash.blend)
Author

Added subscriber: @user1

Added subscriber: @user1
Member

Added subscriber: @lone_noel

Added subscriber: @lone_noel
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Hey @user1, thanks for the report!

I cannot recreate the crash on my end. Inserting the node makes Blender not respond for a long while, but it comes around for me. The boolean node just seems to be pretty taxing with the dense geometry - in my case it takes almost eight minutes (467738 ms according to the overlay) to compute and Blender's memory use jumps to about 10 GB during that process.

Can you try again and make sure, that blender really crashes and it's not just being unresponsive for a long time or your setup running out of memory or something along those lines?


That being said, I would agree that even that long runtime alone is problematic, considering the second geometry input is empty when inserting the link. Taking a quick look at the Boolean node's code I wonder if a few early return statements could help...

boolean-node.png

Hey @user1, thanks for the report! I cannot recreate the crash on my end. Inserting the node makes Blender not respond for a long while, but it comes around for me. The boolean node just seems to be pretty taxing with the dense geometry - in my case it takes almost eight minutes (467738 ms according to the overlay) to compute and Blender's memory use jumps to about 10 GB during that process. Can you try again and make sure, that blender really crashes and it's not just being unresponsive for a long time or your setup running out of memory or something along those lines? --- That being said, I would agree that even that long runtime alone is problematic, considering the second geometry input is empty when inserting the link. Taking a quick look at the Boolean node's code I wonder if a few early return statements could help... ![boolean-node.png](https://archive.blender.org/developer/F12871702/boolean-node.png)
Author

On my end it gives up quite quickly. Some seconds freeze of the system, then blender crashes. Probably just overload, as you suspected. If you want to close this, i don't mind. If it's a real issue, it will jump back on our tables anyway sooner or later.

On my end it gives up quite quickly. Some seconds freeze of the system, then blender crashes. Probably just overload, as you suspected. If you want to close this, i don't mind. If it's a real issue, it will jump back on our tables anyway sooner or later.
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Can't reproduce either.
Perhaps Blender ran out of memory?

Graphics card: GeForce GT 630/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.144

Or caused by old GPU? Can you upgrade your GPU driver?: https://docs.blender.org/manual/en/latest/troubleshooting/gpu/linux/nvidia.html

Can't reproduce either. Perhaps Blender ran out of memory? > Graphics card: GeForce GT 630/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.144 Or caused by old GPU? Can you upgrade your GPU driver?: https://docs.blender.org/manual/en/latest/troubleshooting/gpu/linux/nvidia.html
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
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Reference: blender/blender#95851
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