Bevel modifier causing zero area faces #97170

Closed
opened 2022-04-08 15:27:09 +02:00 by CybranM · 7 comments

System Information
Operating system: Windows 10 64-bit (Build 19043)
Graphics card: Nvidia RTX 3070

Blender Version
Broken: 3.0.1, 3.1.2

When applying a bevel modifier it sometimes causes zero area faces:
08_13-38-40_blender_23.jpg
It seems it places two vertices on the same location which then causes the triangle to become a flat line.
This happens with a default cube unwrap without any user defined seams so I'm not sure if it counts as the same bug as this one

These zero area faces cause issues in unreal and makes the non-destructive approach with modifiers impossible since you need to apply the modifier and then unwrap the mesh afterwards to get workable UVs

Exact steps for others to reproduce the error

Create a cube

Add bevel modifier

Apply bevel modifier

Look at the UVs, they should now appear as pictured above, broken

**System Information** Operating system: Windows 10 64-bit (Build 19043) Graphics card: Nvidia RTX 3070 **Blender Version** Broken: 3.0.1, 3.1.2 When applying a bevel modifier it sometimes causes zero area faces: ![08_13-38-40_blender_23.jpg](https://archive.blender.org/developer/F12983897/08_13-38-40_blender_23.jpg) It seems it places two vertices on the same location which then causes the triangle to become a flat line. This happens with a default cube unwrap without any user defined seams so I'm not sure if it counts as the same bug as [this one ](https://developer.blender.org/T56625) These zero area faces cause issues in unreal and makes the non-destructive approach with modifiers impossible since you need to apply the modifier and then unwrap the mesh afterwards to get workable UVs **Exact steps for others to reproduce the error** # Create a cube # Add bevel modifier # Apply bevel modifier # Look at the UVs, they should now appear as pictured above, broken
Author

Added subscriber: @IihT2cWA9xiP30BsYphz3EiEISNoScoe

Added subscriber: @IihT2cWA9xiP30BsYphz3EiEISNoScoe
Member

Added subscribers: @howardt, @PratikPB2123

Added subscribers: @howardt, @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Member

Thanks for the report. I can confirm this. Same issue I found in previous versions (2.83)
@howardt , is this a known limitation? Is this the same issue as reported in #56625?

Thanks for the report. I can confirm this. Same issue I found in previous versions (2.83) @howardt , is this a known limitation? Is this the same issue as reported in #56625?
Member

This is the same bug as in #56625 , which I am working on fixing now.

This is the same bug as in #56625 , which I am working on fixing now.
Member

In #97170#1341082, @howardt wrote:
This is the same bug as in #56625 , which I am working on fixing now.

Thank you. I'll merge this report.

> In #97170#1341082, @howardt wrote: > This is the same bug as in #56625 , which I am working on fixing now. Thank you. I'll merge this report.
Member

Closed as duplicate of #56625

Closed as duplicate of #56625
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Reference: blender/blender#97170
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