Crashes in Eevee Rendered Mode #97649
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Reference: blender/blender#97649
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build 20.19.15.5171
Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-26 21:17, hash:
b82de02e7c
Worked: Previous Blender version (3.1.2)
Short description of error
Blender 3.2 simply crashes when I go to Eevee Rendered Mode.
Exact steps for others to reproduce the error
system-info.txt
Added subscriber: @Cole-Marcus
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, thanks for the report.
Crash occurs with particular blend file?
When you say "Hit rendered mode" do you mean Viewport rendering or final render (F12)?
I don't get any crash with default .blend file when I try to render in viewport and also in final render (3.2 ,
9a8669ac81b99b2648b12e936bfcbc8a69a0fbbb
)Can you upload crash logs?: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#crash-log
Added subscriber: @ThomasDinges
Maybe the same as #97545
Looks similar indeed.
But log files will clear if this is really a duplicate or not.
Thanks Thomas for mentioning that report :)
Nope. This problem happens to all Blender projects as long as the render engine is set to Eevee. I also mean viewport rendering about
Hit Rendered Mode in Eevee
.About the crash log, I tried everything, but I can't find the crash log file in any directory on my Windows computer. I also checked the link you attached about Blender crash logs; I checked on the
tmp
andtemp
folder and searched for the crash logs but still can't find it. Do you know how I find the Blender crash logs? Because I can't find an answer on the internet.blender_debug_log.cmd
orblender_debug_gpu.cmd
blender_debug_output.txt
andblender_system_info.txt
). Upload them hereblender_debug_output.txt
, at the bottom you'll find path for crash.txt file. Upload that crash.txt file (This file won't generate in some cases)Added subscriber: @SteffenD
Hi @Cole-Marcus , can you check again in latest development build?: https://builder.blender.org/download/daily/
Fix of the other report #97545 is already committed and now also available in daily builds.
Please check if anything has improved for you after that fix.
This comment was removed by @Cole-Marcus
Now it's opposite. Sadly, I can't open Blender 3.2 Beta as it crashes on startup although I haven't been doing anything yet, same with 3.3 Alpha.
I think this is the problem #97950 (Crash on startup on older CPUs, due to unsupported instruction in USD libraries) I uploaded my crash log there so you can investigate it.
Here. I tried downloading the latest daily build. It's 3.3 Alpha that I've downloaded. The issue still occurs in this particular project I've been making so I've attached that "particular project"
and the log file so you can investigate the problem.
blender_debug_output.txt Fake Drone Shot (Upload).blend
hi, thanks for the info.
Need another look. Will check your file too
Does that mean the original problem of "crash in any general file" has been resolved?
It's improved though not yet resolved. In some projects, 3.3 works fine when I go to viewport Rendered Mode. On the other hand, 3.3 crashes on some projects. I tested out some settings and I saw that the issue occurs depending on the project size and the sampling amount.
Changed status from 'Needs User Info' to: 'Archived'
@Cole-Marcus hi, I think we are likely discussing two different problems. Could you open a new report for it with all necessary information?
Don't hesitate to add me as a subscriber.
In your file, Viewport rendering took longer to start but it doesn't crash.
Also- texture are missing. Please pack them ({nav File > External Data > Pack Resources}) and save the file again
Just made the new report: #98789 (Crashes in Eevee Rendered Mode). I also added you as a subscriber.